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Riot Of The Damned's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1 | 4.364 | 4.364 |
| Theme | #17 | 4.091 | 4.091 |
| Presentation | #22 | 4.000 | 4.000 |
| Overall | #25 | 3.606 | 3.606 |
| Horror | #36 | 3.091 | 3.091 |
| Creativity | #38 | 3.545 | 3.545 |
| Story | #59 | 2.545 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which Theme did you choose?
Dark Streets
How did you implement your chosen Theme in your game?
The game is played in a dark city at night
Did you implement any of your Theme's Bonus Challenges, and if so, which ones?
Urban Horror: The game is played in a city taken over by hell zombies
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Comments
This was wild in the best way. The pacing, the chaos, the way the zombies just kept coming... it all worked so well. I really liked how intense it got so quickly, and the music made everything feel even more frantic. The shooting felt smooth, and I kept getting pulled into "just one more wave" mode without even realizing. Fantastic work on a fun, action-packed jam entry!
The shop idea was great. The music really enhanced the game. I always like a wave shooter. The implementation was well done. Good job!
This was alright. I liked the idea.
Awesome music, fun gameplay, movement felt really good!
Love a good wave shooter with an upgrade shop!
Only feedback would be that the zombies got stuck trying to get into the streets very often near the end of waves so I found myself standing around waiting for them to figure it out which broke up the otherwise fun gameplay :)
Got to wave 25
Enjoyed the wave based gameplay and the shop! The music was epic, and I love the player hand/weapon art
the music was awesome! overall the game was really fun to play
thanks! I think our musician made a great soundtrack too :)
Nice shooter! The mechanics feel right, and the enemy and weapon variety is impressive. I held out for 13 waves before dying to a ranged attack.