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A jam submission

The Fool must Die [Game Jam Demo version]View game page

Everyone has a role to play
Submitted by DreamBones — 4 hours, 33 seconds before the deadline
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The Fool must Die [Game Jam Demo version]'s itch.io page

Results

CriteriaRankScore*Raw Score
Story#44.2504.250
Creativity#94.2504.250
Presentation#104.2504.250
Theme#104.2504.250
Overall#113.9383.938
Gameplay#173.5003.500
Horror#353.1253.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which Theme did you choose?

Theatre of the Grotesque

How did you implement your chosen Theme in your game?
I took inspiration from Stanley V Longman three syndromes that define the Theatre of Grotesque, mainly the 'marionette' syndrome (characters being manipulated to take actions agains their will, even if they can see the absurdity of the situation), and the 'multiple reality' syndrome (two or more planes of reality that shouldn’t be able to coexist but do, in this case a theatre play that is also the reality of the characters/actors).

I wanted to try and make the player feel the absurdity of the situation, while being unable to do anything about it except watch it unfold and be a participant, since the game can’t move without the players input.
Aside that the use of masks with exaggerated expressions, and tried to give the actors one dimension to their roles.

While reading about Theatre of the Grotesque I really liked the idea of how, quote
“It uses comedy, specifically physical comedy, and irony, to frame its existential questioning.”, which is why the weird humor in the game, hopefully.

Did you implement any of your Theme's Bonus Challenges, and if so, which ones?
Body Horror: There are several dead bodies in different states of dismemberment. Not as many as I initially planned tho.

Animal Masks: I have animals with human masks, not sure if that counts. Originally the Audience had animal masks but I didn't had time to implement those.

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Comments

(+1)

I STREAMED THIS LIVE AND I LOVERED IT. WELL DONE DREAM. I AM YOUR BIGGEST FAN IN CANADA. MAYBE THE WORLD. I HOPE ONE DAY YOU WILL SEE THIS. IT IS MY DREAM TO PLAY MORE OF YOUR GAMES. ON STREAM. THANK YOU AND HOPE YOU HAVE A WONDERFUL NIGHT. OR DAY. I AM UNAWARE OF WHERE YOU LIVE IN THE WORLD. FOR NOW.

Submitted(+1)

I just got past the first room with the TVs and a broken large TV, it did take me a while until I realized I didn't watch one of the TVs. The demo has a solid intro with lots of narrative involved.

I love the maze design, makes me feel like I'm wandering to every area that I think is interactable even if The Fool is guiding me to a certain direction. I reached the the restaurant area and I don't know what to do next since I tried to interact with everything in the area including the other side of the stage but The Damned won't let me in. Great demo overall though.

Developer(+1)

Thank you for the comment! 

I'll take note to maybe make the TVs stand a bit more in the future, along what is interactive and what not. 

About where you got stuck I just realized I should have made it a bit obvious given that's one of the biggest stages. You have to go to the other side and try leave through the left side curtain exit, once you do, The Damned will stop you an call you back to the center stage. After the stage interaction, you should be free to exit through the left curtains.  

 If I got the time I'll go back and add a bit of dialogue so it is a bit more clear what are you supposed to do in the diner level.

On the other hand if The Damned stopped you from leaving and when you approach the center stage (between the two slices of cake and stools) and trying to interact with the stage doesn't do anything then that's a bug I'm going to have to look at because that is bad and should let you do something.