This is a very unique take on the FNAF style games. I like how there are so many interesting gameplay elements you need to keep in mind while playing! My major complaint would be that I think some of these gameplay systems are not obvious and probably need further explanation. Overall great work!
Play game
Humming Depth's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #17 | 4.009 | 4.286 |
| Gameplay | #20 | 3.474 | 3.714 |
| Overall | #35 | 3.385 | 3.619 |
| Horror | #41 | 2.940 | 3.143 |
| Presentation | #42 | 3.608 | 3.857 |
| Theme | #42 | 3.474 | 3.714 |
| Story | #51 | 2.806 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which Theme did you choose?
Song of the Sea
How did you implement your chosen Theme in your game?
The closer you get to the ocean floor the louder you will hear the music.
Did you implement any of your Theme's Bonus Challenges, and if so, which ones?
Watery Grave: The player can drown and be killed by a monster.
Sapphire Bracelet: The objective is to retrieve the sapphire bracelet.






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