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A jam submission

Beholder's BrewView game page

YOU ARE A BEHOLDER. Serve up RED EYES to customers at a frantic pace
Submitted by AndrooDev (@andrewdavisdev), yakob — 4 hours, 5 minutes before the deadline
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Beholder's Brew's itch.io page

Results

CriteriaRankScore*Raw Score
Visual#43.6673.667
Innovation#43.1113.111
Audio#53.6673.667
Gameplay#53.3333.333
Overall#63.3333.333
Mood/Narrative#73.1113.111
Use of Theme#82.8892.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Pre-existing assets
We used the following existing 3D Assets and Textures (full license info at each link):

- https://ambientcg.com/view?id=PaintedWood008C
- https://sketchfab.com/3d-models/canarian-cafe-coffee-grinder-78d7e61da65c4b368074c978e742bdfc
- https://sketchfab.com/3d-models/beholder-1bc63fc0963f4006989b0e7615885927
- https://poly.pizza/m/2-i2ZDps78-
- https://poly.pizza/m/rJuZexcuhU
- https://sketchfab.com/3d-models/cafe-interior-91309fb91c8f4201b7e23a2ad3693618

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Music by <a href="https://pixabay.com/users/melodyayresgriffiths-27269767/?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=162099">Melody Ayres-Griffiths</a> from <a href="https://pixabay.com/music//?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=162099">Pixabay</a>

Special thanks to Rob, Nathan, and Micha for playtesting and giving us some good ideas and feedback during the jam!

Diversifiers

Rokuman

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Comments

Submitted(+1)

I'm not really sure what im supposed to be doing. and the UI is really really small...

Developer

There's a great button in the bottom right that maximizes the screen.

Developer

Thank you for your feedback, Justin!
You are not the only one to be initially lost. Just now, I uploaded a build that has many additional instructions on the start screen. Hopefully the controls are visible enough as well!

Quick run down: 

  •  Get a Cup
  • Get Beans at a Grinder
  •  Bring them to the Espresso Maker
  • Deliver the finished coffee!
Submitted(+2)

A lot of fun! It feels a lot like Overcooked but as a single-player game. Bouncing between the different eyes gets pretty crazy!

Submitted(+2)

Honestly, I didn't want to stop. The attention to detail is insane. Your team took an idea and fully fleshed it out. It feels way out of scope for just the two day jam. Fantastic job. I loved the flow. Now, I don't even know if this is the right direction for this game, but I try to make it a habit to give some level of criticism; I wonder if a speed scaling factor could be applied to the whole game as time goes on. For example, eyeball speed increases and so does customer frequency or maybe order timers decrease. A little bit more chaos may go a long way here.

Submitted (1 edit) (+2)

I made some bank though :) 

Developer

Thank you, much appreciated! We're glad you had enough fun to not want to stop!

For sure, some difficulty scaling is necessary, especially if players keep going that far! 

Developer

Echoing the same! Thanks so much for playing and glad you had a great time :)