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Trouble In Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals and Sound | #43 | 2.941 | 2.941 |
| Fun | #44 | 2.824 | 2.824 |
| Overall | #49 | 2.765 | 2.765 |
| Creativity and Theme | #66 | 2.529 | 2.529 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I think this is a pretty cool concept, movement felt great, and I really like the sprites/animations for the main character. However in terms of combat I felt like it's in need of some rebalancing as it felt a bit off, and also being able to shoot to the right while running to the left would add a lot I think. Though for making it in a week, nice stuff y'all!
This game tests a lot of very cool and important mechanics for a platform shooter (or any kind of platform in general) and seems like a hella good learning game! Thats quite nice for a week project! GGs!
Wow, you managed to get a lot of content in for just a gamejam, good job! :D
The visuals and animations for the main character were really good!
Ironically I lost track of time playing this. Really great job! I think without the time constraints of the jam you could make a really neat story with this. My only criticism is that I found the text quite hard to read. You need more contrast in the level descriptions but otherwise an excellent game. Well done!


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