Play demo by laxsped
echance's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity and Theme | #56 | 2.700 | 2.700 |
| Visuals and Sound | #71 | 2.300 | 2.300 |
| Overall | #73 | 2.300 | 2.300 |
| Fun | #86 | 1.900 | 1.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really like the idea and also the vibe of this game. Its just a bit hard to understand sometimes how far you will go back now. I was counting seconds in my head but a bar of some sort would be really nice as a visualizer for that. But overall well done :)
I really appreciate your positive feedback, thank you. i will consider adding a visual indicator so i don't have to count in my mind)
I feel like I get what the intention was behind the main mechanic, but I'd say it isn't polished enough, so right now it's hard to play with or understand. I also think it has some bugs with replicating interactions, as I wasn't able to get past the puzzle with the 2 levers. However I do think that when polished upon, this could be a really cool idea.
Yes, you are right, if given a little more time I would try to polish those mechanics. thanks for your review, your game deserves attention too!
This is such a nice idea!
thx for feedback, your game is too cool
Good idea, but you can easily skip all the levels if you spam Q.
I'll keep that in mind, thanks for the feedback!
It was a good idea, but the clone mechanic is having trouble doing the interactions.
thanks for the feedback, you are right, this mechanic requires more time to improve, but I did not have enough time to devote to this jam, sorry🙏
Loved the 3D visuals and the vibe, but it felt a bit rough. Maybe next time, try going for a smaller scope—starting with a simple mechanic and building from there could be really cool!
thanks you
ok this is *very* rough, but i think i see where you're going?
Your structure modelling was solid - i like that.
the Q mechanic - echo? didnt seem to do anything. i dont understand it.. it just teleported me upwards a short distance, and left a billboard of a guy behind. The game crashed while i was walking along the long bit of land after the 2 levers puzzle (that was impossible - i got past it by flying)
Yes, it's mechanics may seem complicated, I should have done more in-depth training