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A jam submission

Data DiverView game page

Breach Evil Corp's security measures
Submitted by kratum, MeepNaysh, GGitsRyan, AdlerLaFae — 2 minutes, 40 seconds before the deadline
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Data Diver's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#13.5003.500
Creativity#14.7504.750
Overall#23.8123.812
Sound#23.5003.500
Use of Theme#43.5003.500

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Genre
Endless Runner

Contributers
Travis Woolston
Daryl Streete
David Cruz
Ryan Trinh

Theme Integration
Become the correct shape to fit the wall.

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Comments

Love the concept but unfortunately, I am NOT a fast typer lol.  The mouse control was also very jittery. I don't know if that was intended or not but it made lining up with the holes very difficult. I'm assuming I was supposed to type the word that matched the shape then line up with the shape to take down that fire wall. However lining up while the wall was far away didn't seem possible. This lead to all the walls flying in at once and forcing me to use the VPN word. Straightening out the mouse control and lining up issue would elevate this game much higher. My only other comments would be to add a bit of sound to the menus, replace the editable text box in the how to play screen with a non editable one (I got stuck in there),  and add a way to pause the game. Overall though, I had fun. Good job, keep up the good work.

Developer (1 edit)

During the development, we used line traces as a helper for lining up with the cutout. To my dismay, you can't include line traces in shipping builds! I've added the game to replicate this with a niagara effect. Lining up should be easier now! 

Host

Really cool idea! It took me a minute before I realized how to properly play the game but once I did it definitely has a certain addictive quality to it. I also really appreciate that it begins with words that are easily typed with only your left hand allowing you to use your mouse to move. It definitely ups the challenge when you need to move your hand off the mouse or try to uncomfortably stretch your left hand to type out the words. Enjoyed the music as well! My main feedback would be to add a pause menu to the game (could block out the words to prevent any advantage that could give), and to maybe introduce a tutorial level that goes step by step on how to play the game. Overall, its a pretty great game and I think the concept is really strong.

Developer

Thanks for noticing the finer details! It was pretty important to us that we didn't make the player overwhelmed too soon.

Loved some aspects of the game, and other aspects were just trippy. It was difficult to figure out the proper shape with a bunch of other shapes appearing all around you. Was I supposed to type the square since it was the largest? Was I supposed to use the small shape because it was the smallest? Was I supposed to type the shape that was blasting off the sides? It was difficult to pay attention to the text changing at the bottom of the screen. There was a lot happening in your face at once, but very few cues to what actually needed to be done with them. I did enjoy the concept and thought it was a fun attempt! Well done.

Developer (3 edits)

Thanks for your feedback. In my mind trippy is good, but that's a personal preference. The text at the bottom is only relevant when you are starting to get overwhelmed. And near the end its basicaly your only option as lining up becomes impossible as you slowly die. As the game goes on the words change faster because:
1. The longer you wait the easier the word is

2. As the game goes on, the VPN degrades faster, requiring that you type the VPN faster (ultimately leading to the lose condition)

There's also a "How To Play" button on the main menu. While making it we made a lot of jokes about wanting to see people try to figure it out without any info.  It could definitely help to provide a step-by-step tutorial or even a brief video.

Thanks for your feedback!