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Trouble In Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals and Sound | #43 | 2.941 | 2.941 |
| Fun | #44 | 2.824 | 2.824 |
| Overall | #49 | 2.765 | 2.765 |
| Creativity and Theme | #66 | 2.529 | 2.529 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Thanks!
The only good thing - protagonist animtaions and sprites
I think this is a pretty cool concept, movement felt great, and I really like the sprites/animations for the main character. However in terms of combat I felt like it's in need of some rebalancing as it felt a bit off, and also being able to shoot to the right while running to the left would add a lot I think. Though for making it in a week, nice stuff y'all!
Ooh yeah, that's a nice idea. I also think it would have been nice to have more than just a gun as a weapon, like possibly a sword or punching mechanic. Thanks for playing!
Hello, I really like this game and the art is well done but the text it a bit hard to read and the bullets are too slow, but overall nice game
Yeah, definitely could have improved on those aspects and others. Thanks for the feedback!
This game tests a lot of very cool and important mechanics for a platform shooter (or any kind of platform in general) and seems like a hella good learning game! Thats quite nice for a week project! GGs!
Glad you liked it! I'm pretty happy with where we got in a week, definitely could have fixed a couple bugs but overall I'm proud of it.
I enjoyed the gameplay of the game, I agree with the previous comment about the text being hard to read.
Yep, definitely something we would have redone if we had the time. Thanks for playing!
Wow, you managed to get a lot of content in for just a gamejam, good job! :D
The visuals and animations for the main character were really good!
Appreciate it! The art was all my two teammates, they did a crazy good job.
Ironically I lost track of time playing this. Really great job! I think without the time constraints of the jam you could make a really neat story with this. My only criticism is that I found the text quite hard to read. You need more contrast in the level descriptions but otherwise an excellent game. Well done!
Thanks, that means a lot! Yeah, I would definitely agree with that text issue, it looked good when we designed it but it was not clear enough in the actual game. Something we could improve if we keep working on the project!