Some additional explanation at the beginning to describe how the overworld map works and some larger narrative around the different minigames would be good. Losing is pretty jarring, colliding with one thing immediately stops the music and hard cuts to the loss screen. It would be better if there were sound effects/animatioins associated with the loss.
I like that you keep each game simple enough so that all of the instructions fit on one page like Mario party. However some of them are still kind of lengthy, I think if you can explain the game and the controls in less space the better
Bro why is there a time limit on the fishing and word games? Generally I think the minigames are too long, they are just regular games stitched together. I recommend you make them all way shorter WarioWare-style and also give a gameplay reason why there are even different games you can pick because right now they are purely self-contained.
Comments
Some additional explanation at the beginning to describe how the overworld map works and some larger narrative around the different minigames would be good. Losing is pretty jarring, colliding with one thing immediately stops the music and hard cuts to the loss screen. It would be better if there were sound effects/animatioins associated with the loss.
I like that you keep each game simple enough so that all of the instructions fit on one page like Mario party. However some of them are still kind of lengthy, I think if you can explain the game and the controls in less space the better
Bro why is there a time limit on the fishing and word games? Generally I think the minigames are too long, they are just regular games stitched together. I recommend you make them all way shorter WarioWare-style and also give a gameplay reason why there are even different games you can pick because right now they are purely self-contained.