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Slime Slider's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1 | 4.379 | 4.379 |
| Overall | #1 | 4.155 | 4.155 |
| Use of the Limitation | #2 | 4.103 | 4.103 |
| Concept | #3 | 4.034 | 4.034 |
| Presentation | #8 | 4.103 | 4.103 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
5 - Howphile, PietPiper, MagicTrashPanda, CIippy
Software used
Unity, Blockbench, Aseprite
Use of the limitation
We decided to trap the player in box and allow them to rotate the whole level.
Cookies eaten
just 2 cookies
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Comments
Really cool game, I had a lot of fun playing it
Extremely cool, one of the best games I've played from this jam!
very good
Great game! The puzzles are fun and the graphics style and music work well together to give it a relaxing and oriental vibe. Only gripe I have is I don't quite understand when you turn dark blue / light blue. Sometimes you stay dark for longer, sometimes shorter. Is it just different in different areas of a level?
Thanks for the comment!
I believe there was a collision bug at the start of one of the levels, but the player was supposed to regain their rotate ability when they touched the ground.
Really clever puzzle! With a bit of polish, I could totally see this working as a fun mobile game.
Excellent job! I really like that you combined both the puzzle aspect and the skill aspect of getting the timing right. Very good use of the limitation and great mechanic!
I loved this. It had a good ramp up in difficulty, too.
It felt very polished.
Great job!
that was fun! Ok one more round
Very fun, I really like puzzle games
One of my favorites no doupt
High praise :D Thank you so much!!!
Loved the concept of the game, would be amazing with a level select and more levels, amazing idea, well done!
Definitely, level select is something most of the people I showed it to suggested! Might have to do one for a mini re-release at some point lol
Alright, enjoyment, top tier, concept, top tier, presentation, top tier, use of the limitation, top tier. The design of this game is so clever, because not only is it a puzzle game but it can perfectly be a platformer. I hope that you keep working on this concept because it truly is great! And you only ate 2 cookies, that's insane, my team is made of me and another dude yet we've eaten at least 30 more cookies than you lmao. Great game
Lovely little puzzle game with an addicting charm to it! Would love to have a counter to see how few moves I could complete each level in! :)
Thank you so much! We really wanted to add a timer or some sort of stat tracking for scoring but ran out of time, definitely might warrent a rebuild after the jam though :D
This was so much fun, very creative use of the limitation and the presentation was top notch
You dont know how glad I am to hear this #1 priority was to try and make something fun to play!
72 hours!!! This game is so interesting!
Thank you! Means a lot coming from someone who made one of the most interesting ones I've played so far :
Super fun game to speedrun, best time i could get was 36 seconds, very good
Thats actually so awesome! I couldn't get below 50s for the first 30 attempts (; _ ;) I'm really glad someone else enjoyed speedrunning it thanks for playing!!
Nice Game!
Very good physic, very enjoyable !
SPOILERS for the puzzles:
My friends and I toyed around with speedrunning the game and this was the best time I was able to get recorded! The best my friend got was actually 32.54 :) (Still a lot of room for improvement, if anyone is insane and wants to attempt I am convinced that sub 30 is possible)
Fun fact this run so fast the sound track doesnt get to loop (^ v ^)
wow its game i wonderful starting from the visual style and ending with the mechanics!
I appreciate it! I am super happy with how it turned out, Im glad someone other than us thinks so too :D