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Spirited In's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #77 | 2.041 | 3.333 |
| Concept | #77 | 2.041 | 3.333 |
| Use of the Limitation | #77 | 1.837 | 3.000 |
| Overall | #80 | 1.888 | 3.083 |
| Enjoyment | #81 | 1.633 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
https://binau.itch.io/ https://doriantrn.itch.io/
Software used
godot (4.4.1)
Use of the limitation
We worked around a mystery about a box, and the game happens to be INSIDE the box (you understand it as the game goes).
Cookies eaten
0, sadly
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Comments
I'm really digging the ambience in this game, but I do think the controls were a bit strange to understand if you didn't click to the menu for the help screen. Additionally, I think there should be some way to more clearly tell the player what to do to progress as I often got stuck throughout the game. Nice work on this game!
Heya ! Thank you for taking the time to play our game !!
Actually yes... Maybe the controls are easy to get, our mistake !
We're taking note, probably it wasn't that clear to understand.
Love'
Art & Style:
The pixelated 2D art style is simple but effective. It suits the platformer format well and contributes to a cohesive visual atmosphere.
Audio & Environment:
The sound design and overall environment are well done, helping to create a solid mood for the game. The in-game dialogue text that appears as the player moves is a particularly nice touch.
Gameplay & Concept:
While the game is titled In a Box, the connection to that theme isn’t immediately clear during gameplay. The core mechanics suggest a detective-style platformer, but without strong thematic cues tying back to the title.
Areas for Improvement:
Movement: Player movement feels jerky and delayed — more polish is needed to make it feel smooth and responsive.
Clarity & Instructions: Some clearer guidance or tutorial elements would help, especially when players get stuck.
Controls: Consider adding controller support and improving overall responsiveness.
Overall Impression:
This is a solid submission with standout art, sound, and atmosphere. With some improvements to player movement and gameplay clarity, it could be a very strong experience. Great effort!
Hey ! Thank you so much for your feedback ! Very appreciated !
As you saw, we didn't have time to develop the lore as much as we would've like.
Personally it was my first game jam so I'm taking in consideration your suggestions !
Love'
This was my first Jam too. You did an awesome job!