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A jam submission

PanView game page

a fantasy beat-em-up. string melody combos together to play powerful spells. also it's alt controller because yeah
Submitted by miki — 58 minutes, 24 seconds before the deadline
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Comments

Submitted(+1)

I can't wait to try this out in person with the alt contoller! The combos on the flute being attacks is so fun and the little creatures are so cute! Great job! 

Developer(+1)

yeey thank you!! 

Submitted

love the look and sound of this, it comes together really well aesthetically. Would love to try this on the actual flute controller. I wasn't totally clear on how the melodies worked - it seemed like each time I entered a melody it would add a note above me, and once I got to three notes it would rain and damage all the enemies? I liked the use of all the buttons, though, especially that pressing both movement buttons would jump and that you could jump multiple times

Developer

thank u so much for the feedback!! ive been experimenting on the like, less instructions and more exploration type design of older arcade games i.e. those beat-em-ups where they didn't tell u how to play it LMAO ... so its useful to know if that's actually successful or not. that is actually exactly how the melodies work, if i had more time i'd want to add other effects besides the rain too.

Submitted(+1)

Really really interesting idea! If I’m not mistaken this is another alt control game, so I can’t get the full effect on a keyboard, but it was pretty fun nonetheless! I had a little bit of trouble getting the spells to work, I could only get the rain one to reliably go off, but it felt really good when it did!!! I noticed there seemed to be a lot of downtime between enemies, but maybe that’s because it’s a remnant of having to use an unruly controller. I’d love to play it as intended!!! 

Developer

yay thank u scrumbo for the feedback! yah tbh i ONLY had the rain one rn, my hubris thought i could get more in but alas. good to know about the downtime too - rn a new wave starts as soon as one gets emptied, but i'm wondering if there's too much space within the wave itself and i could defs tighten that up.