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A jam submission

Peephole DioramaView game page

a 3D puzzle platformer with a different perspective
Submitted by kwikrick — 6 hours, 4 minutes before the deadline
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Peephole Diorama's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#14.1434.429
Use of the Limitation#54.0094.286
Overall#223.3743.607
Enjoyment#402.9403.143
Presentation#682.4052.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1 person (kwikrick)

Software used
Godot Engine, Blender, Gimp, Linux

Use of the limitation
The whole game takes place literally inside a box

Cookies eaten
Just 1. Right now because of this question. And it is well deserved after days of work. With raisins.

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Comments

Submitted

I like your game a lot! I think the only reason why not many people have rated your game is because of your presentation, specifically the thumbnail and graphics resolution. Besides that, I believe your game has SO MUCH potential with visual renovations and more levels! I completed the game and I love the concept and I want more story! The idea with looking through peepholes as a way to peek into the levels INSIDE A BOX is very creative! Nice work.

Developer(+1)

Thank you for your praise! I didn't spend much time on the thumbnail image or textures, because getting a minimal playable game with a few levels, was my priority. But you're right, it's not a very attractive image, and I wasn't very happy with it when I made it. I considered using an AI generated image but I don't really like to do that. Next time, i'll give it some more thought. Or find someone to join me who can do graphics better than I can. 

Submitted

Nice job getting first on concept!

Submitted

I know people have said this, but really really nice use of limitation, there's a ton of potential with what could be done, sadly I think the jump is bugged, I don't know if it's the animation or just me, but it keeps teleporting me back to the ground.

Developer

The jump mechanic needs improvement. If you walk back a bit and then jump while working forwards, it works better. When you've jumped and you are in the air, you can't accelerate forwards.  

Submitted

Very clever use of the limitation, good puzzle elements and music. Great work

Submitted

A pretty creative use of the limitation! The diorama feel is really charming.

Submitted

Fun way to do it, having to look through a hole and have limited sight because of it. It could use some polishing, but for a 72h game jam, it's pretty good!

Submitted

Very cool! I had fun, nice job!