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A jam submission

The StickManView game page

Here is the story of the stickman but you’ll see, the story is a bit special....
Submitted by TheStolenReturn — 7 hours, 24 seconds before the deadline
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The StickMan's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#293.2503.250
Concept#343.3123.312
Overall#383.0783.078
Presentation#413.1253.125
Enjoyment#532.6252.625

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1 (Return : me)

Software used
Unity

Use of the limitation
Physically (by a frame in some levels) and in the idea of a limited memory because of a disease, so the limitation is represented in a physical or metaphorical way (see end of my game)

Cookies eaten
Dude i eat a cake and i was delicious but i try to eat healty actually so 0 cookies for me

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Comments

Submitted(+1)

A unique game. Among its shortcomings, I would highlight the fact that the text extends beyond the edges of the screen (if the screen is square).

Submitted(+1)

Nice work. I like audio and art style a lot.

Developer

TY

Submitted(+1)

Loved the meaning behind the story, amazing work!

Developer(+1)

ty

Submitted(+1)

The game's art style and audio give me a meticulously crafted absurdity. Great work!

Submitted(+1)

I liked the story

Developer(+1)

ty

Submitted(+1)

Cool game!

Developer

thks dude

Submitted(+1)

Interesting design! :) Honestly, great job — there’s definitely something special about it.

Developer

ty

Submitted(+1)

I love it, the story even made me tear eyed a few times. Thanks for an amazing game!

Developer

Submitted(+1)

Concept & Storytelling:

At first, I wasn’t quite sure what the game was aiming for, but the more I played, the more I found myself drawn in. It’s rare to find a game that genuinely makes you think. The themes of time, memory, and experience were surprisingly deep and thoughtfully handled — a refreshing take that really stood out.

Art Style:

The visuals are simple, but there's charm in their simplicity. The art has a cute, minimalist aesthetic that works well with the tone of the game. As someone who struggles with art myself, I genuinely appreciate what was created here.

Gameplay & Feel:

Movement was a bit slow and blocky, but it seems like that might have been intentional — to match the reflective, meditative pacing of the game. The slower pace actually helps reinforce the story’s tone and the feeling of being “trapped in a box,” which ties in perfectly with the jam’s theme.

Final Thoughts:

This game reminded me that gameplay can be more than mechanics — it can also be emotion, story, and reflection. I truly enjoyed this experience and appreciate the thought and effort put into it. Great job, and thank you for sharing your work!

Developer

Thanks for you comment dude (and also thanks chatJPT)

Submitted (1 edit) (+1)

Yes, but my voice. I did a verbal review as it was narrated and had it clean up the grammar. I work a lot and only had a small window of time to review this. 

Developer

ok fine sorry for this bad reaction

Submitted(+1)

i really like it, the story is so.... i just loved good job

Developer

the story is so yeay....