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A jam submission

Give and Take: A Hero’s JourneyView game page

A narrative roguelite RPG about choice, consequence, and the fate of a soul.
Submitted by MadMomani, LightOfDarkness — 1 hour, 50 seconds before the deadline
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Give and Take: A Hero’s Journey's itch.io page

Results

CriteriaRankScore*Raw Score
الصوتيات والمؤثرات الصوتية#33.2933.293
الرسوميات#43.6343.634
Overall#43.3023.302
الإبداع#63.4393.439
استخدام موضوع الزنقة#143.1953.195
عامل التسلية والاستمتاع#222.9512.951

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Gameplay Link (prefer to be a YouTube link...not private, unlisted or public)
https://youtu.be/D3Bhi-mmGY8

كيف استخدمت (سخرت) موضوع الزنقة في لعبتك؟
We made the theme a central pillar of the narrative. The hero constantly faces morally challenging situations under pressure. Each decision is a personal "Zanqa" — a tight, ethical crossroad that tests his values and defines his fate.

اسم محرك الالعاب المستخدم:
Unity Engine

هل أنشأت غالبية اللمحتوى خلال الزنقة؟
Yes, the majority of the content — including the events system, moral choice logic, and dice-based progression — was developed during the jam.

:هل استخدمت مصادر خارجية للعبتك، اذكرهم هنا
A few free sound effects, Voice lines generated with AI tools, Visual assets generated with diffusion-based image models, Few free 3d models

تم تطوير اللعبه في دولة:
Jordan

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Comments

Viewing comments 30 to 11 of 30 · Next page · Last page
Submitted(+1)

Well done, I rated you. I hope you rate my game.

Submitted (3 edits) (+1)

I couldn't reach the end through the evil path, but it seemed really easy if I were the bestest boi. It seems that you're tryina deter the players from picking the abhorrent options by intentionally ending their runs early. If my understanding of the design is accurate, I reckon the following suggestions might make it a bit more fun: 

  • Invert the path’s difficulty. The best scenario to illustrate this is the burning house scenario: choosing to save people is the good choice, but it might get you killed or hurt.
  • Provide more options for the player to make it actually morally ambiguous, e.g., ignore the beggar, don't touch the dead bird on the road, drive the dog away. 
  • Provide multiple "good" options that seem equally good.
  • Create some rare scenarios where all the options seem equally horrible. You can get inspiration from the many variations of the trolley problem.
  • If and when you add an inventory system, have some seemingly useless items unlock intriguing options for the players (this is really good for replayability).
  • Design the bad choices to gradually scale throughout the playthrough. e.g., first bad option: ignore the rock that might trip someone else on the road, last options: [insert the most vile act ever].
  • If you are up for an even bigger challenge: the "better" good options and the "worst" bad options aren't even revealed unless you've consistently leaned toward good or evil throughout the game. (specifically for the last scenario, and generally for all scenarios).
  • Most importantly, where the hell did you find an AI narrator that doesn’t sound like it’s choking on gravel?

But seriously,  well done you guys are awesome, I wish you the best <3

Developer(+1)

Thank you for taking the time to play the game.

Great feedback. I agree that the game design has a lot of issues, and the game is not as fun as it could be. The points that you suggested are for sure can make the game better and more engaging.
For the narration, I used  https://elevenlabs.io/.
Again, thank you so much

Submitted(+1)

لعبة رهيبه جدا مش عارف ازاى خلصتها فى 3 ايام 

Developer(+1)

Thank you for taking the time to play the game.

It came out very good considering the time "3 days". But there are a lot of game design issues we couldn't fix because of the time.

Inshallah, we will do something better in the future.

Submitted(+1)

البوليش في اللعبة رهيب، تحس أنها مصنوعة في وقت طويل، للأسف تقدر تحس الذكاء الصناعي في اللعبة، حسيتها جينيريك ليس لها توجه فني محدد. طبعاً ممتازة جداً بالنسبة للوقت

حسيت اللعبة خالية من أي مهارة أو كون القرارات توجه اختياراتك، كأن يوجد صورتين فقط، ومو مهم ماهي أصلاً فقط سترمي زهر وستحصل على شيء عشوائي، ولا أعرف مالذي حصلت عليه أصلاً إلا أنني أتقدم قليلاً. فمثلاً لا أشعر أني حصلت على قوة أو نقود أو أي شيء. مع أني عدتها كذا مرة ، لم أشعر بعمق في القرارات، فقط أجرب.

أعجبني كيف الصور مرتبطة بالبيئة الثلاثية الأبعاد مثلاً عندما تصل عند بيت محترق يظهر لك إيفنت بيت محترق

أما استخدام الثيم لم يكن موفق جداً، الخيارات كثير منها أخذ وعطاء وحتى اللي فيها، يا تاخذ (تسرق مثلاً) أو تعطي، لكن ما فيها أخذ وعطاء في الجيم لوب

لكن تبقى من الألعاب الملفتة للانتباه في هذه الزنقة، تقدر تتجاوز المشاكل هذه بسهولة جداً مع التطوير

تحياتي لكم، موفقين

Developer

Thank you for playing the game and taking the time to write this great feedback.

We will try to do better next time. Again, thank you for your great feedback.

Submitted(+1)

Graphics and sounds are very nice, they have been rated.

Developer(+1)

Thank you for playing the game.

Submitted

اللعبة حلوة

Good job

ممكن تقييم لي اللعبة بتاعتنا 

https://mernatarek.itch.io/sajeen

Developer

Already Done.

Submitted(+1)

تصميم البيئة كتير مميز 

الفكرة جميلة كل التوفيق

Developer(+1)

Thank youuu
And best of luck to you too

Submitted(+1)

One of the best games in the game jam, Great Game

Developer

Thank you for your kind words

Submitted(+1)

good بس ما حبيت استعمال ai

Developer(+1)

I really appreciate your feedback and totally respect your opinion! Just wanted to share a small thought, not all of us are artists 😊
As a programmer and a game designer, I personally can't draw, so I used AI mainly to support the narrative and bring life to the cards visually.

At the end of the day, many people use free assets too, like your game for example, which uses the awesome pixel adventure pack from Pixelfrog https://pixelfrog-assets.itch.io/pixel-adventure-1.

Thanks again for playing and taking the time to comment!

Submitted(+1)

الغرافيكس خرافي دايم 🔥

Submitted(+1)

الفكرة حلوة جدا

Submitted(+1)

قيمت لعبتك وحلوه   قيم لعبتي وجربها

Developer

Already Done

Submitted(+1)

i loved the idea of story telling at the start so much and honestly the game was inspiring , i enjoyed playing it, the choices reminded me a little of those unskippable game ads u can play because of the extreme difference in their moral level but overall it was great you did a great job <3

Developer(+1)

Thank you for playing the game. I am glad that you enjoyed it 

Submitted(+1)

This game has some really good presentation. The 3d models are good and the animations for the board are good. But I have some thoughts about the gameplay.

Gameplay-wise, this game is missing any sort of depth. Right now, it’s just picking good or evil options and hoping the dice don’t screw you over. Failing a roll sometimes just kills you out of nowhere, which feels unfair, especially when there’s no real way to strategize around it. Most of the death results seem to stem from the evil actions and I picked every single good action until somewhere near the end failing the good action killed me. Meanwhile, succeeding in the results doesn't seem to make any difference other than guarantee you won't die if this card was a death on failure card.

It would be nice if there were some actual stats that affected the results other than complete RNG.  And if the choices were actually ambiguous, rather than having so clearly and uninterestingly good and evil options.

The narration is cool at first but gets really tiring very quickly, especially since it narrates every single text in the game. It would be nice if there was an option to turn it off.

Also, the game seem to be really heavily ai assisted, which isn't necessarily bad considering it's a jam game, but it does make it feel all the more shallow.

Developer (1 edit)

This is great feedback, thank you, Valonad.
I agree with you on most of your points. We tried our best to pull this off in the best way possible, within the time frame, so we cut off a lot from the game design, and a lot of time was spent on polishing the base mechanics.

We will try to do something better next time. I love your feedback. Again, thank you 

Submitted (1 edit) (+1)

اللعبة ممتعة حتى الرسومات رائعة بالتوفيق 
اتمنى تجربة لعبتنا وتقيمها لتطويرها 
وشكرا

Developer

Thank you for your kind words.

I will check out your game and rate it for sure 

Submitted(+1)

حلوة فكرت اللعبة بس يا ليت تقلل من استخدام ال ai

Developer

Thank you for your feedback

Submitted(+1)

عاش لعبه اسطوريه 🗿🔥

Developer

Thank youuuuu!

Submitted(+1)

مبدع برو فكرة رائعة ممكن تقيم لعبتي ❤️ 

/jam/gamezanga13/rate/3714589

Developer(+1)

Thank you for your feedback.

I will check out your game for sure.

Submitted(+1)

ما شاء الله اللعبة فيها ابداع كبير من ناحية اللعبة و الرسوميات 

 يعطيكم العافية ع الجهود⚡

🙌 يا ريت لو تجرب لعبتنا وتعطينا  تقييم من طرفكم   Rate Zengo & Rengo by Salah Shehada, fareshatab1, Khalid Ramadan, Bader Obaid for Game Zanga 13 زنقة الالعاب - itch.io

Developer

Thank you so much for your kind words.

I will check out your game too

Viewing comments 30 to 11 of 30 · Next page · Last page