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A jam submission

The BrineView game page

Horror Game Jam
Submitted by kevin6401 — 38 minutes, 23 seconds before the deadline
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The Brine's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#64.3754.375
Horror#123.8753.875
Overall#123.9383.938
Theme#164.1254.125
Presentation#164.1254.125
Gameplay#173.5003.500
Story#233.6253.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which Theme did you choose?

Song of the Sea

How did you implement your chosen Theme in your game?
The game is set on a water crib in the middle of the salty sea

Did you implement any of your Theme's Bonus Challenges, and if so, which ones?
No bonus challenges, but we certainly are in the middle of the sea

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Comments

I love this aspect's graphics! good job  bro!

Submitted (2 edits) (+2)

Really loved the aesthetics and environment art in this game. Very nice texture work. It's very creepy how barnacles try to come for you and retract when you spray them, and all the growths throughout the level felt gross. And now that I think of it, barnacles growing towards where the player stands is pretty impressive from a technical standpoint.
Two-handed controls were a neat and novel idea, but it took some time getting used to.
I had one minor bug where the spray kept spraying without any input on my end and without spending charge, but I'm not complaining, I didn't have to keep pumping throughout the rest of my track.

(+1)

hey thanks so much for checking out our project 😀 very glad you found some enjoyment out of it. 

Submitted(+2)

Fantastic visuals and really engaging interactions. Loved it!

(+1)

Thank you for checking it out 😇 

Submitted (1 edit)

🙃

(+2)

Pretty fun, Would play again performance was the only downfall for me and not enough direction but, for a jam really fun!

Developer

Thanks so much Redston 🫰

Submitted (1 edit) (+1)

This was such a cool game! I loved the two-hand interaction system, it was executed very well. The plot involving the organism outbreak was very captivating. In my personal opinion, I have to disagree with Zala. I didn’t have any problems with identifying the path and thought it was quite clear. Perhaps I just got lucky and chose the right path on my first playthrough. The only issue I encountered was that, during my first attempt, my sprayer ran out of pressure and stopped working. However, this didn’t happen again in subsequent playthroughs. I think the problem occurred when I held down the spray button. A button to skip the intro dialogue would have been nice, for people who want or have to restart. If this game were developed further into a full release, I could definitely see myself purchasing it. Great work guys!

Submitted(+1)

Love the retro asthetic and a pretty neat player interaction system like how player uses both hands and theres an actuall animation pressing buttons and opening doors. Though the game desperatly needs to avoid using invisible paths and maybe some subtle form of yellow paint wouldnt hurt. With a little bit of polish you could have a really great game! If you find the time you could try out mine ant tell me whats wrong or good!

Deleted 1 year ago
Developer

Thanks so much Zala, I'll give yours a try later tonight!