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A jam submission

Ordinary IslandView game page

A puzzle game where you have to distinguish between the ordinary world with the things that left unseen
Submitted by feliux — 5 minutes, 52 seconds before the deadline
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Play Ordinary Island

Ordinary Island's itch.io page

Results

CriteriaRankScore*Raw Score
Art#1291.2241.778
Narrative#1310.9941.444
Innovative#1311.2241.778
General#1341.1471.667
Sound#1340.9181.333
Use of Theme#1350.9181.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Discord user
ApooBG

Name
Ruslan

Last name
Vasilev

E-mail
rvasilev02@gmail.com

Team members by line: Discord, first name, last name, email, contribution
1. TheMatGame, Marc, Gomez Via, marcgvia@gmail.com, Design of the eye mechanic and game story, creation of the symbols and two puzzles.

2. ApooBG, Ruslan Vasilev, rvasilev02@gmail.com, Two puzzles (mirror and the follow same path), level design, player movement, game manager logic, door disappearing cut scene.

Declaration of use of third-party or personal assets created outside the Jam
All 3D models are assets from the store. Only the hand made symbols and the terrain have been created in this jam.

Declaration of Use of Artificial Intelligence
Cover image, parts of the code for optimization, sounds

Engine Used
Unity 3D

Language Available in the Game
English

Preferred language of contact
English

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Comments

Submitted (1 edit) (+1)

I couldn't play because of the ‘Failed to load mono’ error, but from the gameplay on your page, it looks really cute and fun. I love the 3D art and I hope I can try it soon! 😊😊

By the way, if you’d like, you could upload the WebGL build to Unity Play. That way, people can play it more easily and you can get better feedback, even if it doesn’t count for the jam. It could really help you keep improving!

 If you’d like, you’re welcome to try our game too! 😁

Developer

Thanks for the feedback, unfortunately the uploads are disabled until the jam is over, but afterwards I will upload a WebGL build! I learned from my mistake to not create a WebGL build in the last 30 minutes of the jam 😁, hopefully the videos are well informing though!

Submitted

Una lastima no puede probarlo :( 

Submitted

Tried to play but said "Failed to load mono" :(

Watched the full gameplay video tho, game looked awesome, maybe the map was a little too big but puzzles seems interesting and I loved the mechanic of closing your eyes

Developer(+1)

Oh that is unfortunate, from what I could find in the web, the error should be from your end. We wanted to upload it as a WebGL but the process took too long as it was near deadline, which is a mistake we will learn from. 

Anyways, thank you for your kind words, we had some different ideas which required the map to be bigger, but we dropped them off few days before the submission :)