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PROXY's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #1 | 3.438 | 3.438 |
| Would want to follow/see more from this game | #1 | 4.000 | 4.000 |
| Challenge level/balance | #1 | 3.500 | 3.500 |
| Game sound | #1 | 3.500 | 3.500 |
| Fun level | #1 | 3.500 | 3.500 |
| Game visuals | #1 | 3.500 | 3.500 |
| Would buy this game | #1 | 3.000 | 3.000 |
| Originality of idea | #2 | 3.000 | 3.000 |
| Use of game jame theme(s) and bonus objective | #2 | 3.500 | 3.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Hello! I had a chance to play your game! Some thoughts.
Thanks for your response! I just used Pygame without anything else for RPGs specifically. All from scratch.
- As far as simplicity goes, I 100% agree but I also feel like the simplicity is part of the strangeness of the game.
- For expansion, I think PROXY is done except for small improvements. I agree that a more fleshed out story will be more engaging for sure, but I think the path I'll take is more leaning towards a "take what I've learned from PROXY and implement that into my next game." Right now the code for PROXY is pretty bad, and major expansion really isn't possible, since I mainly developed this several months ago and have some trouble putting the pieces together now, but minor expansion like bug fixes, minor gameplay loop changes, etc. most likely.
- This definitely feels like a proof of concept game, from an experienced developers perspective. To me, I'm pretty sure this is my first complete story game EVER, even in my days on Scratch, so it feels complete to me, or as complete as it ever will be.
Again, thank you so much for your thoughts.
Have a great day,
Elijah