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A jam submission

DüsternisView game page

Lanterns illuminates more than just the darkness.
Submitted by dunkelgrau — 20 days, 8 hours before the deadline
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Düsternis's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#154.1434.429
Horror#203.4743.714
Story#243.6083.857
Overall#263.5863.833
Theme#323.7424.000
Gameplay#373.0743.286
Creativity#413.4743.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which Theme did you choose?

Dark Streets

How did you implement your chosen Theme in your game?
A crucial part of the game takes place on a dark path in the park.

Did you implement any of your Theme's Bonus Challenges, and if so, which ones?
No

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Comments

Submitted

This was good! Felt creepy walking alone in the park, especially when all the lights started to pop out. Visuals were nice. Cool short experience. Nice job!

Submitted (1 edit) (+1)

Interesting game, It actually has a sad ending (if I got it right) that the father has dementia, and dementia causes these kinds of hallucinations and all that, the atmosphere is also pretty good and The daughter scared me more than the ghost scare xD, but it's pretty good, the only thing I didn't like was the flashlight, but anyways I would love to see more games from you :)

Submitted(+1)

Love the atmosphere of this! 

Submitted(+1)

Hey, a fellow godot dev!
The models and materials in this game looked fantastic, and I really liked small details like insects buzzing around the streetlight - it's a very neat touch.
You even have a player model tied to the controller, and a character model of the daughter at the end of the game - I can't do any of that stuff (at least, not nearly as decent), huge respect!

Submitted(+1)

You did a masterful job with this!  I was so frustrated at first because I was eager to see more, but that was the trick.  Everything was timed so well.  Really good job!  I just had t finish it.

Submitted(+1)

You did a masterful job with this!  I was so frustrated at first because I was eager to see more, but that was the trick.  Everything was timed so well.  Really good job!  I just had t finish it.

Submitted(+1)

Awesome! love the deep meaning behind this game 

(+1)

Woah! I don't think I have jumped this hard playing a game since FNAF. Good job with that man.

Developer

Thanks! That is a great compliment! :)