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GFWF - Hunting Pirates [JOB APPLICATION]'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concepts & Originality | #8 | 4.000 | 4.000 |
| Rules Clarity | #8 | 3.640 | 3.640 |
| Overall | #17 | 3.467 | 3.467 |
| Adherence to Theme | #45 | 2.760 | 2.760 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Hello, thank you for participating in the first OPR Mission Jam! Please email marketing@onepagerules.com so that we can send you the participation models! Please include 'OPR Mission Jam Participation Minis' in the subject line.
The rules are neat and concise. The mission objective is very easy to follow.
Top tier submission in my view.
P.S. Seems odd to have a moon called out in the battlefield section and then not do anything. I don't play warfleets, so maybe I'm missing that a moon has inherent properties?
It basically just acts as a piece of impassable terrain that blocks line of sight. Looking back at it, I definitely should have done something interesting with it. I'll have to revise it after the jam! Thank you for your comment and feedback!
Hunting Pirates
Concepts & Originality
Moodboard is really good. Models and they match the concept.
Flavor is short and to the point.
The concept seems straightforward enough.
Rules Clarity
Some superfluous rules but not to bad.
There are a lot of different npcs.
It would have been fun if the moon did something as well.
Overall pretty clear what is happening.
Adherence to Theme
There's a defense force that gets launched so there are more and more ships. This is on theme.
I appreciate your comment and feedback. I'll have to revisit the scenario after the Jam and see what I can do with the moon!
Great concept! Unique story. Will definitely play.
Thank you! You will have to let me know how it goes for you. I appreciate the comment and feedback!
Great concept, could use a little layout touch up. Adheres more to "wave" than "growth" theme, but I get the idea.
I appreciate your comment and feedback. I'll look at touching up the layout after the Jam. It's always a tough call. In my thinking, the fact that the pirate force grew is what made it about growth. Looking back, however, I think I could have leaned more into it than I did.
I love how well written this is, how unique it is and the visual aids
I figured the deployment map may help folks get an eye for how to set up the table. I appreciate the comment and feedback!