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Play game
GFWF - Hunting Pirates [JOB APPLICATION]'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concepts & Originality | #8 | 4.000 | 4.000 |
| Rules Clarity | #8 | 3.640 | 3.640 |
| Overall | #17 | 3.467 | 3.467 |
| Adherence to Theme | #45 | 2.760 | 2.760 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The rules are neat and concise. The mission objective is very easy to follow.
Top tier submission in my view.
P.S. Seems odd to have a moon called out in the battlefield section and then not do anything. I don't play warfleets, so maybe I'm missing that a moon has inherent properties?
Hunting Pirates
Concepts & Originality
Moodboard is really good. Models and they match the concept.
Flavor is short and to the point.
The concept seems straightforward enough.
Rules Clarity
Some superfluous rules but not to bad.
There are a lot of different npcs.
It would have been fun if the moon did something as well.
Overall pretty clear what is happening.
Adherence to Theme
There's a defense force that gets launched so there are more and more ships. This is on theme.
Great concept, could use a little layout touch up. Adheres more to "wave" than "growth" theme, but I get the idea.

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