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OPR Mission Jam #1 - Growing Bloodlust [JOB APPLICATION]'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concepts & Originality | #12 | 3.880 | 3.880 |
| Adherence to Theme | #24 | 3.400 | 3.400 |
| Overall | #24 | 3.373 | 3.373 |
| Rules Clarity | #46 | 2.840 | 2.840 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Hello, thank you for participating in the first OPR Mission Jam! Please email marketing@onepagerules.com so that we can send you the participation models! Please include 'OPR Mission Jam Participation Minis' in the subject line.
The intro has way too much fluff in it for my taste and the Objective seems a little convoluted. Although, I might be a little biased as I'm not a fan of "carry the objective" type missions.
Mood board is decent conveys a desolate swap really well. I wish it linked to the title (bloodlust) a little better.
A decent submission, but needs some polish and perhaps some condensing.
Concepts & Originality
Moodboard/Cover is cool and very spooky. The guy on the ghost horse with a flaming head especially
Flavor text could have been shortened and is a bit generic but works.
Rules Clarity
Many superfluous rules already covered by the Core rules.
Seem super complex. An npc model and a token mutation effect with five different mutations, multiple phases and bloodlust tokens and invocation tokens and you get tons of VP.
Adherence to Theme
It's on theme.
Would be better if the Harbinger was guaranteed to spawn. Feels unlikely for it to happen.
Would be better if you could pick up the token earlier than end of Turn 2. So the theme is there but it seems... difficult to get it to work?