This was really neat! Almost like a 2D Luigi's Mansion.
Gameplay was pretty fun and easy to understand. Sometimes I'd end up breaking a piece of furniture by accident. Making the search input into a 0.5s long press could be considered. Would love to see a more complete version of this with spookier atmosphere.
Thanks for the feedback! It's kind of like prop-hunt where the heartbeat gets faster closer to a hidden ghost, but yeah, that wasn't really communicated.
i dont know is it only me, but whenever you press LMB, the game freezes for a second? Same happens when you put LMB down. Also the ghost succer doesnt suck when ghost touches its edges. It would be nice if ghosts could be seen on the walls.
This was cute and oddly spooky haha, nervously checking for the ghost and trying to catch it is kinda nerve wracking! That said, I feel like it doesn't really use the theme that well and it's a bit hard to catch the ghosts since they're fast. Perhaps the first ghost can be slow and each ghost you release moves a bit faster?
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It's a fun gameplay! Maybe the ghost are a lil too fast sometimes haha. Question: when you miss the ghost, they go to another furniture?
The game could be a little more polish but I really liked it !
I am a rubbish PC player but looks good
This was really neat! Almost like a 2D Luigi's Mansion.
Gameplay was pretty fun and easy to understand. Sometimes I'd end up breaking a piece of furniture by accident. Making the search input into a 0.5s long press could be considered. Would love to see a more complete version of this with spookier atmosphere.
I didn't understand how to find ghost whithout breaking everything ^^
But it was a cute scene
Thanks for the feedback! It's kind of like prop-hunt where the heartbeat gets faster closer to a hidden ghost, but yeah, that wasn't really communicated.
i dont know is it only me, but whenever you press LMB, the game freezes for a second? Same happens when you put LMB down. Also the ghost succer doesnt suck when ghost touches its edges. It would be nice if ghosts could be seen on the walls.
I'll check that out, it looks like a weird bug. Thanks for the feedback though!
This was cute and oddly spooky haha, nervously checking for the ghost and trying to catch it is kinda nerve wracking! That said, I feel like it doesn't really use the theme that well and it's a bit hard to catch the ghosts since they're fast. Perhaps the first ghost can be slow and each ghost you release moves a bit faster?
Yeah, the connection to the theme is a stretch, but thanks for the suggestions!