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Bubonica's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #17 | 4.009 | 4.286 |
| Story | #42 | 3.074 | 3.286 |
| Presentation | #48 | 3.341 | 3.571 |
| Theme | #49 | 3.207 | 3.429 |
| Overall | #50 | 3.096 | 3.310 |
| Gameplay | #54 | 2.673 | 2.857 |
| Horror | #67 | 2.272 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which Theme did you choose?
Dark Streets
How did you implement your chosen Theme in your game?
The game is set in an urban environment.
Did you implement any of your Theme's Bonus Challenges, and if so, which ones?
Although the main character is not strictly a detective, the game focuses on a detective-style investigation of a strange disease.
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Comments
I really liked it. it's very original. The art serves its purpose, and the melody fits the game well. Great project 🐎🐎🐎
I really like the premisse of the game, and the setting is unsettling. It felt like a "Papers. please", but with more elements at stake.
Love what you did graphically and the diagnosis theme is a great idea. Well done
thank i work on the ar
What exactly was I doing with those patients? I sure hope it was acupuncture.
Couldn't really tell what picking items up from the table was fore.
Great writing and flavour text, reading through the treatment procedures was kind of chilly.
Also, I see it's made with SFML, great work on achieving something like that with just a c++ library! This is very impressive! And there's a file with debug symbols present in the download, which is very handy for somebody who'd want to do disassembly, that's the next best thing to open sourcing the code!