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Some Things Are Red's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals & Theme | #19 | 2.611 | 2.727 |
| Overall | #24 | 2.176 | 2.273 |
| General Fun | #26 | 2.089 | 2.182 |
| Unique Mechanics | #34 | 1.828 | 1.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Email:
marinefevrier21@gmail.com
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Comments
The yo-yo mechanics are very interesting, and the visuals fit the theme perfectly. However, when the character jumps into a wall, they get stuck in it instead of falling down.
Thank you very much for your feedback! Yes, I didn't manage to get rid of these sticky walls in time (first time I used Unity and I'm not a developper). But now I have a new version ready where this problem is fixed! I'll upload it at the end of the votes.
Very cute game. I don't know why, but it gave me an Undertale vibe. The dialogue at the end was a little too fast, I could barely read it.
Thanks! Undertale, an interesting comparison! Perhaps a sense of a cocoon cut off from the world? I'm disappointed with the dialogue too.I would have liked to do better. I am disappointed that the key sentence is illegible : “You’re the one who stole my red cassette tape! ; – You see, red is very rare in my world.”
loved combat with the yoyo and movement felt smooth as well. it was a little hard to navigate the level because the limited colors made it hard to distinguish what was a platform, but the art is really good
Thank you! Yes, it was complicated to use only two main colors. I should have thought more about the "composition", but I think it still fits the dimension of exploration and the dreamy atmosphere.
Too blue for my eyes (cool), how do you make the yoyo work? In my case it went in random directions
You mean that when you pull to the right it goes to the left for example? (if that's the case it's an unknown bug) The yoyo is not a very precise weapon, there is something organic in its control (it could be reworked later for better precision). The yoyo bounces up to once against walls and platforms.
Yes exactly like that and also if i move fastly it stops its momentum and stays floating in the air
I hadn't thought of using it that way. That's why it's useful to work with several people or to have beta testers. It was my first time on Unity and I'm not a programmer, I admit I struggled a lot on this yoyo, but I'll try to fix the bug you found. Thanks
Good luck, I hope you do because the mechanic is interesting. Please consider rating my game
Woow, i like this color tons with that music, great job!
Hey thanks!