Hello, thank you for participating in the first OPR Mission Jam! Please email marketing@onepagerules.com so that we can send you the participation models! Please include 'OPR Mission Jam Participation Minis' in the subject line.
Play game
The Spreading Blight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Rules Clarity | #2 | 3.846 | 3.846 |
| Adherence to Theme | #3 | 4.115 | 4.115 |
| Overall | #8 | 3.731 | 3.731 |
| Concepts & Originality | #45 | 3.231 | 3.231 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
A slick and simple scenario. On point with the theme. Toastmortem already tackled the one thing to be concern about - what if there is no legal placement, so no more questions here
Only thing else I can point out, but many of the submissions have that from what I've seen, is that the lore intro is sooooo long. One thing I like about OPR is its (or more Gaetano's) ability to condense a lot of flavor in the special rule names and keeping the mission backgrounds short and evocative.
I like the look of this mission, and the rules seem pretty clear to me. Good work!
I think there is a potential sticking point regarding new spore blooms and how they are placed. They need to be a set distance away (3D6+3"), sure, but who decides where they go? Is it the player with initiative? Both players? What if I think it should go "here" but my opponent wants to place it "over there?" What if there isn't an empty space that distance away and at least 6" from any other marker or model?

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