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A jam submission

Through the DarkView game page

Journey with the Hero through a world plunged into darkness and restore light to it.
Submitted by nhih — 1 hour, 57 minutes before the deadline
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Through the Dark's itch.io page

How does your game incorporate the theme?
Theme Incorporation:
+ Out of Power: The idea of a world plunged into darkness without its only source of power, the Prism.
+ Hero's Journey: The journey of a hero to slowly regain the power of the Prism

Side Note:
+ Intergration of electric as a visual for power.

What bonus challenges did you complete?

No text

Did you use any sort of AI during the development of your submission?

Yes

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Comments

Submitted(+1)

It's a cool idea. unfortunetly it's very very hard (too much for a jam game). Which is rarely a good thing for a jam, since you want most player to be able to see all the work you have put in the game.

In term of feedbacks:
The jumps seemed a bit incosistent from time to time depending on how to timed them.
My guess is your controller is physic based which can be tricky to set up for a platformer.

I wasn't able to go very far so I won't have a lot of feedback to give in term of level design.
The little I notice is that some wall jump were unnecessarily hard, with spike too close from each others, leaving almost no room for error very early in the game.

I hope that helps. Good job on finishing the jam :)

Submitted

really interesting idea, I enjoy the idea of playing with light and dark as a game mechanic. I really struggled with the wall jumps so wasn't able to make it as far as I would have liked, but what I did play had a really nice atmosphere and felt nice to control. good use of assets to create a cohesive experience!

Submitted

I loved the concept and the ambient sound. I lot difficult for me LoL, but I might try again sometime.

Developer

Thanks a lot!

I didn't have enough time to pan out the game sadly. In my mind, the game is far less punishing than this!

Thanks for playing regardless!

Submitted(+1)

I'm definitely not the right person to enjoy this kind of platformer, but the concept is solid and someone with faster fingers will likely get a lot more out of it. I've seen light play in a few platformers, but I don't think I've ever noticed it as a central aspect. I bet you can turn that into a somewhat niche, but very fun fulfledged game!

Developer

Thanks you for you kind comment!

Submitted(+1)

Cool concept, game is pretty tough :0

Developer(+1)

Thanks! I didn't have much time to span out the game, so I just put the toughest level at the end :0