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A jam submission

Scarlet_QTE-1st_ReleaseView game page

Submitted by UnconceivableUsername — 20 minutes, 29 seconds before the deadline
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Scarlet_QTE-1st_Release's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#6502.7223.333
Fun#7082.3132.833
Overall#7412.4042.944
Presentation#7982.1772.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Preferred Name
You can use my Itch.io username, would be easier to find the game that way. Thanks!

Newbie?

Experienced

Nope - I've completed at least one game jam before.

How does your game fit the theme?
Get the Sword's Red Charge bar ready/full to Unleash an AoE attack that halts the Spawn Time, and clears all Hazards in Play.
Use this when the Spawner goes on a Frenzy, or the Time Multiplier increases unexpectedly.
It's like a Grace period!

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Comments

Submitted(+1)

super underrated my highscore was 1025,lowkey need these mechanics in my game

Great game feel free to check out my game!

Submitted(+1)

Help me!
Overall interesting idea, but I could not understand the difference between the strong and light parry. Also if the game would have some music to fill the background + when you successfully parry or miss would be amazing. Keep up the great job!

Developer

What is that Score!  Incredible, I'll need to put some practice in.

Submitted(+1)

Pretty neat. I like the idea. Took a moment to get it fully running for some reason. Would like to see a variety in enemies to help define patterns. Good job

Submitted(+1)

The gameplay is fun and I liked the chaoticness at the end!

(+1)

Very chaotic at times. Great job! Enjoyed playing!

Submitted(+1)

my highest was 1026. is the game supposed to freeze when all the hazards come at you at once?

Developer

My Highest Score Entry n1: 2064