As some others have mentioned, I wasn't able to get very far, but this may be a lack of understanding of the controls on my part. If I could offer a small point of critique, pixel art graphics should get set to point/no filter instead of bilinear interpolation in the sprite import settings, and no compression. This avoids the AA blurring that's present in some of your sprites. Great job on the music, very catchy!
Play game
Under Cooked's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #67 | 2.373 | 2.600 |
| Use of the Limitation | #72 | 2.008 | 2.200 |
| Overall | #78 | 1.894 | 2.075 |
| Presentation | #79 | 1.826 | 2.000 |
| Enjoyment | #87 | 1.369 | 1.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Thokor10, H_Corodor
Software used
Unity
Use of the limitation
Time is the player's enemy by putting time limit onto orders, making the player lose their reputation if they do not fulfil orders in time, eventually making them lose the game
Cookies eaten
Thokor10 ate a couple of cookies, H_Corodor ate a bag full of tiny sweets



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