Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Mind the Sword! [SKGC Jam 2025]View game page

Submitted by threat3n — 2 hours, 17 minutes before the deadline
Add to collection

Play game

Mind the Sword! [SKGC Jam 2025]'s itch.io page

Results

CriteriaRankScore*Raw Score
End-of-life plan#104.0834.083
Fun#343.3333.333
Jam Authenticity#643.8333.833
Overall#683.1943.194
Theme relevance#693.4173.417
Graphics#1032.8332.833
Sound#1751.6671.667

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

End life plan
I will shere the source code and archive it on my external portfolio website.

Transparency note
The entire game was created within the time constraints of this game jam. No AI was used to make this game.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Vampire Survivors vibes, but that's a long ass sword haha!

Developer(+1)

Submitted(+1)

Cool take on Vampire Survivors! Really liked the idea of a more visual (or in-game?) health bar representation

Submitted(+1)

Compared to vampire survivors it's cool having some control over where the sword is pointing, but it should auto attack because it's already a lot of clicking. Unleashing a tornado attack is fun and I think a good direction to go with the game would be more abilities like that which you can perform at the cost of mana. Like Knight Imperitus said it's cool being able to save up mana and get more of an effect and I haven't seen that in any VS clone yet.

Submitted(+1)

idea is good

but  needs  more enemy types

like the wizard :)

Developer

Thank you. I will add more enemies and stuff for sure. This is my first game and I simply ran out of time, I preferred to deliver a playable product even if it has little content.

Submitted

The basic concept is good, but it needs to be refined a little. I think some more enemy types might be fun.

Developer

Thanks. Yes, I have plans to add more enemies and things but I just ran out of time for deadline.

Submitted(+1)

Second try I made it to 3:32.  Really cool concept! It was a lot of fun saving up for a long whirlblade combo! Great job!

Developer

Thank you, I appreciate it!

Submitted(+1)

I endured for 1:08. I like the idea of his sword getting smaller. that was clever. 

Submitted

This was actually quite fun, I really loved the cheeky sword animation. Is there supposed to be audio, couldn't hear anything. Well done though, the animation is charming! ;D

Developer

Thanks a lot! Yeah, i kinda forgot about the audio :/