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Click to Begin and Touch Grass's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #429 | 3.091 | 3.091 |
| Presentation | #505 | 3.152 | 3.152 |
| Overall | #528 | 3.040 | 3.040 |
| Creativity | #605 | 2.879 | 2.879 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Preferred Name
blablastickman
Newbie?
Experienced
Nope - I've completed at least one game jam before.
How does your game fit the theme?
The player must keep starting each task by clicking their buttons repeatedly. While automation and "touching grass" are the main goals, the early game is very manually driven.
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Comments
I love the variety on the various clickers!!! At one point it feels less like an idle and more like a management simulator- But still really fun!
Fun game! I thought that the gray can upgrade progressed way too fast, and the first two upgrades (the music and the tan can) were a bit too slow, but other than that it was somewhat enjoyable. I played for about 3.5 hours (1.5ish actively), and tried to get all the upgrades, but after maxing both the shops, I couldn't get enough music and the first can-thing resource to upgrade everything fully. Needing 16000 is a lot when I only get 54 every 15 seconds (letting it idle). In comparison, I got 9999k gray cans way before I fully upgraded anything else. The only other suggestion I have is making the ads popup on the side instead of covering the whole screen, or at least making them automatically close after finishing.
Aside from a bit of rebalancing, I though the game was really cool. It reminded me of the April fools discord clicker game. Nice job! I'm excited to see how it turns out if you keep updating it post jam (as it seemed in the game that you plan to).
Thanks for the feedback! I have already rebalanced the game, though I still have to test a few things and wait until the judgment period of the game jam is over to post it. The main changes you will see if you play it again are:
This game has become insanely popular compared to what I was expecting, so I will be focusing my efforts on it. Expect an update within the next few days :)
Great! I'm looking forwards to trying it again soon.
I don’t really play clicker games, but I liked the creativity and variety of things to click on.
Just saw Shovel playing it and wanted to give it a try , it was very fun for a clicker game , it has a lot of variaties and stuff to do even though it is not finished. Im lookin forward to its finished or updtaed version. Mind rating my game too ?
Not really my type of game but I had my friend rainfour play it and I watched it on the other screen lol. Love the creativity on this one. He is looking forward to the finished product. his words not mine lol. Good work!
I’m glad your friend enjoyed it! I’ll be releasing an update very soon after the jam for some quick rebalancing, though the full version will take a lot longer.
I didn't play for the full 30 minutes, but what I did play was great! I like how interactive it is, having you need to start each unit up each time, but I'd love some more visual feedback, a clicking sound, some nice screen shake, and some smoke particles when a unit finishes working or when you click on it. Great great work!
I'd really love it if you tried mine out when you have the chance, thanks ;)
Thanks for the feedback! I’ll consider having special effects like that when the final game releases, though it’ll probably be a while until the release date.
I’m not really into idle games but this had me engaged, automation could definitely happen quicker. I feel like these types of games should be afk easily. Good job though.
Here’s ours,
/jam/shovel-jam-2025/rate/3738248
Thanks for the feedback! An updated version where automation is unlocked within ~5 minutes (instead of the current ~15 minutes) is coming soon (when the Jam judgement period is over)
a unique take on the idle formular. Not sure about how well it fit the theme, but a decent game all round regardless :)
i like idle games and this one was pretty good, good idea
The copper is kinda hard to get compared to other stuff. Still, the game is pretty fun!
This was pretty fun. Kept me engaged even through the slower parts. I'll keep an eye on this for sure. Some notes: The ads take a bit long imo, some upgrades to shorten it would be appreciated. Silver production also gets out of hand super quickly with how cheap its upgrades are. And copper automation feels too slow to be useful compared to others. But yeah, good job on this one! Also the ad got me to check the game out so the promo definitely works lol
Thanks for the super detailed feedback! Yeah, the general slowness of the game (and the insanely large requirements for the later diamond [ad] purchases) are by far the main source of complaints. I’m glad the ad worked lol. I was going for something that makes fun of mobile ads, so I decided I might as well use a game I made. So the moment the game jam ends, I will make the quick and easy edits to rebalance the game so that (a) the first few stations go by much more quickly, (b) automation unlocks faster, and (c) the automation (esp. for copper) is more complete.
A little slow for me, but nice idea! Keep it up!
I wanted to touch some grass but never reached it (maybe it was behind those pesky ads)!
Nice concept for an idle game, but the automation could start sooner!
Fun just felt a little slow at times especially in the beginning waiting 10 seconds fora coin felt like forever when u only had two buttons
You are correct. I’ll solve that issue in future versions of the game after the jam :)
Addicting idle game! Having your own game as an add is some evil genius stuff, very funny ^_^
Nice idle game, feels like some of the automation could happen sooner
Also feels like the resources aren't super balanced (for some reason the copper is really slow to build up compared to the silver, but you need so much of it)
Thanks for the feedback! I’ll look into fixing this. I do acknowledge that the copper upgrades tend to be more expensive than they should be
fun, though slow
Its a good clicker! A bit slow, since most of the clicking is time based, which leaves you idle sometimes, but pretty good overall
The game confused me for a sec, but pretty fun overall.
Good to know! What confused you, I might ask?
basically what was i supposed to do, until i read the game description.
Was a lack of clarity that you’re supposed to click the speakers in the music task to unmute the music and generate music? Perhaps another specific part of the game? Or are you referring to the bigger picture?
no the game itself is self-explanatory i messed up by not reading the description.
The ad was the best part!