Awesome game! I like the variety of upgrades, it makes the gameplay different each time I replay. the game is polished and I didn't experience any bugs. As an artist, the art style is great! My only nitpick is probably brighten up the dark colours in the background. Overall, a very solid game!
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Just In Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #102 | 3.857 | 3.857 |
| Overall | #141 | 3.829 | 3.829 |
| Creativity | #178 | 3.800 | 3.800 |
| Presentation | #240 | 3.829 | 3.829 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Preferred Name
Reaper
Newbie?
Nope - I've completed at least one game jam before.
How does your game fit the theme?
The longer you take to get ready, the less time you will have to beat the next wave.
Comments
Very solid premise of a game and a very good visual style to boot. I do wish the out-of-combat speed could be increased substantially, and kinda wish there would be a bit more visual feedback to the game, but beyond that, there's not much more I can say than to desire to see more to the game itself if you do choose to continue development on it. Very good game
Hey great idea and implementation - had really fun session!
Like the concept, that you have the time as currency to have a strong risk/reward vs penalty evalutation for the player as one of the mechanics. Which seems not so easy to balance, but your balance seems quite nice.
Great submission could imagine to see some more upgrade variations oh and maybe a tooltip for the shop items!
Yoooo this is a really polished experience! I love the combination of your player running around fighting and also building a little tower defense base, that was really a clever idea. Sound effects are great, the camera has some punch to it, killing each enemy feels food. Also really well done on making a bunch of unique enemy types, that made each new wave different and fun. The concept of buying upgrades for time was a cool take on the jam theme.
I like this game, I see it as an interesting mix of bullet haven with tower defence. I like the sounds of the game as ymesh well with its overall theme. However, around wave 11 multiple explosions and enemy hurt sounds become a bit much, and it sounded like my computer was bricking itself. Time as resource is an interesting solution, but it was hard to resist just buying everything everyround as my timer always oscilated around 10 minutes before my sudden demise. Despite these problems the game is enjoyable and innovative.
cool game its just that i cant wrap my head round the background being a computer system they feel more like plant vines to be honest any way nice one
This is so cool, I love how you buy stuff with time. The art is great and its very fun!
The idea of using your time as a currency is so great. Also the animations, shaders and art is insane! I'd just like to see time manegement being a bit harder, but it's great already. Really liked it!
I like the theme of defending your computer from viruses, and the mechanic of using time as a resource is cool. I usually find tower defense games boring, but this game felt more engaging than most tower defense games because it let you shoot at enemies by clicking. Good job!
Fun game! I liked the tower defense + vampire survivor combo you had going on and with the computer antivirus theme it felt right. It was fun experimenting with different towers, my favorite was definitely watching packetstorm just spray all over. I think the towers a little too strong though. I think the player could use more variety of upgrades which would allow the towers to take a hit in power. Great submission though!
WOW this is definitely special ✨
Really love the premise and the feel of the gameplay, tho I do think it is a bit too easy. but maybe that's just me or I haven't played long enough, but definitely at the beginning it felt easy, and the terminology with the upgrades is quite confusing at the beginning but I did slow understand what things do, I'd suggest some sort of terminology summary baked in to the game. Also the mixel problem, it's a nitpick but it does take away from the game a bit.
Overall solid base for amazing game, keep working on it and you'll have something special here, great job!
I like this a lot! Reminds me of Vampire Survivors, only that it has more mechanics, keep doing well :D
Really fun game! Tough, or maybe I’m just not good at it. Ether way I had fun. Great job.
Here’s ours,
/jam/shovel-jam-2025/rate/3738248

I enjoyed this! I like the good mix of bullet hell, tower defense, roguelike strategies. Unfortunately am not the most tech savvy so I didn't know exactly how all the components should've worked but I like how they all have distinct mechanics and the difficulty ramps up a lot with the passing waves!
Awesome game! The effects looks very nice, very addictive good job!
Well polished game. I felt like I was playing an old school arcade title.





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