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Rook's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #23 | 3.083 | 3.083 |
| Presentation | #30 | 3.417 | 3.417 |
| Overall | #36 | 3.083 | 3.083 |
| Concept | #44 | 3.083 | 3.083 |
| Enjoyment | #44 | 2.750 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Me
Software used
Unity, blender
Use of the limitation
There is timers everywhere
Cookies eaten
10
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Comments
Love the ambiance and aesthetic !!
There was a nice dreary vibe in your mind and you nailed conveying it. Just some points, a shader to see through walls between the camera and rat would be very nice, and you should spend more time easing things in for the player, such as only making the required ingredients available at first rather than all of them. Anyways, you did a great job! :)
Cool old vibe
A got problems with a lot of timers xd, but overall i like it, especially the dark ambience!
Really cool game, loved the rat
A love the art and atmosphere of this game! It captures the energy of "what if Disney's ratatouille was made on the PS1 and also took place in a damp basement with a giant rat and some cockroaches". I loved this game!
Love the gritty environment, would not want to eat food coming from that kitchen haha.
Neat concept, I liked the gameplay being split into two sections. GG!