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PondskEATer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #156 | 2.417 | 3.222 |
| Fun | #158 | 2.000 | 2.667 |
| Controls | #158 | 2.167 | 2.889 |
| Theme | #160 | 2.167 | 2.889 |
| Audio | #167 | 1.583 | 2.111 |
| Overall | #171 | 1.976 | 2.635 |
| Graphics | #178 | 1.833 | 2.444 |
| Accessibility | #183 | 1.667 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4.1
Game Description
Eat, Munch, and don't get Crunched
How does your game tie into the theme?
You're trying your best to survive on a pond by eating your weight's worth in pellets, just avoid becoming a meal for the other creatures!
Source(s)
N/A
Discord Username(s)
Kimo
Participation Level (GWJ Only)
1
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Comments
Thank all for your comments and testing the game! I appreciate it! If I continue working on this project I'll see what I can do to implement your feedback!
Cool little game! It's a little unclear how I died. It didn't seem like I touched any monsters when I lost.
This was really fun! I thought the gameplay felt great, and it was fun dashing around trying to evade the bad guys.
Art is really nice, I love the teeth transition screen.
Nice little game play loop, the controls feel pretty satisfying.
I "died"? a few times since the game restarted but I'm not sure why, I don't think I got hit but I got the teeth transition back to the menu. Maybe needs to be made more clear.
Cool game, nice work.
Very cool concept! Definitely a simple little prototype but I could see this being expanded!
Hey! Cool submission! Really liked the art style and the dash feeling is really good too! Agreed with other comments that it's a bit simple, but, I had fun overall. GJ :)
Simple, but fun. I liked the simple but cohesive art style, and the animation for switching between the menu and play scene looked really good. It was surprisingly fun to just chuck my frog as far as I could
It's pretty basic, It would have been nice if the idea was more developped. I like the fact that the frog comes out from the other side when it goes through the screen.