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Power Protocol's itch.io pageHow does your game incorporate the theme?
Power Protocol is a game where your main mechanics are controlled by a power/electricity powered gun. You can overload this gun which will release a powerful charge around you to trigger objects in the level like opening doors by powering the door activators.
Did you use any sort of AI during the development of your submission?
No
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Comments
This was tons of fun, I really liked the little details like how the lights strobe to the beat of the music and the ending cutscene! I didn't quite understand that charging was passive at first so I initially got stuck and I think the recharge times were a bit too slow for some doors but it was still a lot of fun overall, great job!
I'm happy to hear you liked it. Yup the alarms, lights and footsteps every beat and every time in between beats as well. That in between beats didn't make sense honestly but I thought it was a cool touch xD because footsteps once per beat felt slow.
I wanted to do charging initially be needing to slide but pfff I later on like stepped back on that because scope wise not doable. Sliding is incredibly hard to get to work nicely and feel good.
Cool little game !
Encountered a few bugs :
Died after the second door (left one), respawned right in the middle of the door and got stuck. (had to restart)
Died against the frost golem and on respawn its health bar didn't display anymore.
Hope that helps :)
Yeaah so I implemented the respawn system like VERY late because I realized omg if you die you need to restart all the way from the start.
So its not really implemented well. hehe... but yeah glad you liked it.
Idk whatsup with that bossbar not appearing tho hmm
Good game ๐๐
Thank you very much <3