it was comfy driving the boat around! gibbles is best fimsh
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Undercurrent's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #31 | 4.033 | 4.033 |
| Accessibility | #36 | 3.333 | 3.333 |
| Overall | #55 | 3.400 | 3.400 |
| Audio | #62 | 3.300 | 3.300 |
| Fun | #68 | 3.167 | 3.167 |
| Originality | #69 | 3.467 | 3.467 |
| Theme | #69 | 3.433 | 3.433 |
| Controls | #84 | 3.067 | 3.067 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4.1
Wildcards Used
Decorate your world with particles
Add a narrator you can't trust...
Step away from the screen and make some assets
Game Description
Fishing game where gather ingredient for magical recipes.
How does your game tie into the theme?
you consume the recipes
Source(s)
N/A
Discord Username(s)
pixelberk7321, majikarpette, yosoyfreeman, enora.64,
Participation Level (GWJ Only)
pixelberk 5, the rest 1
Comments
Really fun game! It was cool seeing all the different art styles at play here. The gameplay loop is intuitive and relaxing, and I really enjoyed the twist at the end! I also appreciate how many settings and accessibility options there were, including the ability to remap controls and adjust the sensitivity of the mouse.
Control wise, fishing sometimes felt a little bit awkward with having to drag down the mouse to cast the fishing line, mainly because the mouse starts in the center of the screen which limits how much room the mouse has to drag. Maybe you could change it to just holding the mouse button down to increase how far the fishing line will go after you release the mouse button?
Besides that, really nice work on this one!
Really liked the weird vibes and funky assets
- Sound design is good
- Favorite part was the weird fish and artifacts to fish out, was very curious to see them all and wish there was a way to document if/when I had
Managed to craft the first item but didn't do anything so I got lazy when I couldn't find the last slug. Hope I didn't miss much more lol
I completely vibe with this, the aesthetic and the mood is just great.
I also just love fishing games, more so horror like fishing games. It wasn't exactly horror but it had that look to it.
Something about the photo realistic arms for finishing just really look great. Ending made me chuckle, nice work.
I like the setting. Strange,Chill and a bit spooky . Pulling up odd catches kept me curious.
Really great game :D
Cool idea! I liked the art! I got the vibes of cast and chill in the beginning :https://store.steampowered.com/app/3483740/Cast_n_Chill/
I had to switch to a mouse (trackpad doesn't let me fish, everything seems to work except for the actual casting)
The recipe effects, and ending comments, were amusing. Driving around to fish was an interesting concept, but to begin I just started fishing and got plenty right away, including a recipe, so it feels like the bubbles needed a bit more to be worth hunting them.
Game feels great for an open world fishing style. Very fun fishing mechaninc although I could fish non stop at any place. I really loved the boat driving, maybe the player could see more of the map while driving. The world also feels nice and could be filled with more interactions. In general a very good game with great potential. Great work!
This game had such a cool eerie vibe - the bubbles mechanic didn't make sense to me as it seems like I can fish anywhere - otherwise it was a really surreal slightly goofy experience, the ending had me smiling.
Great game, well done!
The game has an awesome atmosphere. Unfortunately, I struggled to activate the fishing mechanic on my trackpad (likely my issue, not your game!).
Quick question, how do you make the loading screen appear as Godot Wild Jam instead of Godot? I really want to use that technique in my next game jam!
The graphics of this game were really good, I actually quite enjoyed driving around in the boat too. Reeling the fish was a cool way of doing it rather than just having someone mash a key but actually casting the line was a bit weird feeling. Other than that, I love the vibes and atmosphere of this game, it had a creepy undertone to it that I really enjoyed
Good job on the game guys! Really liked the graphics - I could see this being a game with a longer story, I'm sure people would find it charming.
I love the 3D art style and the fishing mechanic was implemented VERY well. It felt so fun to wish and reel it in and get the fish. The art was really cool too. Good work!!
Cozy, yet dreary little game. Having a tutorial is very appreciated! Game seems a bit directionless, which held me back from playing more. All I could think was, what is my objective here?
Thanks for the feedback. During development, I was trying to make sure that the game wasn't boring to players and kept the narration very short. With hindsight I realize giving a bit more of a backstory about the character, the lake and the recipes would probably make it less boring. Thank you for playing!







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