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TIME_OUT's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme relevance | #61 | 3.479 | 3.667 |
| Graphics | #66 | 3.268 | 3.444 |
| End-of-life plan | #66 | 3.479 | 3.667 |
| Overall | #75 | 3.127 | 3.296 |
| Sound | #79 | 2.741 | 2.889 |
| Jam Authenticity | #89 | 3.584 | 3.778 |
| Fun | #140 | 2.214 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
End life plan
The game will remain downloadable so long as Itch.io exists. It will also stay on my laptop forever in case something happens.
Transparency note
All of the game was done during the jam, and no AI was used.
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Comments
Really beautiful graphics, and for very little coding experience this is seriously impressive! The sword animation is awesome too. A bit buggy, but who cares! Keep going, you’ve got something cool here. Rooting for you!
thanks! one of my main concerns was actually the sword looking weird so I'm glad to know that there's nothing too wrong with it.
Hey !
I love this game bro , great idea! keep up...
I will be also happy if you rate my game : /jam/stop-killing-games-game-jam/rate/3724252
It's giving me Karlson flashbacks with the graphics. Instant 10/10.
No but in all seriousness, this is quite impressive for a person with very little coding experience. Keep at it.
(Also, just a side note, the textures for the barrels, orbs, and the crates did not load in for some reason. Also, the camera turns around too slow, just some feedback and fyi)
thank you so much!
The lighting is pretty good. What engine did you use?
thanks! i used unity with URP
the game loops a little stale as you do the same thing over and over again
yeah i know i didnt really have enough time in the jam to add more depth to the gameplay