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Act Alpha's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #509 | 3.150 | 3.571 |
| Overall | #708 | 2.520 | 2.857 |
| Fun | #724 | 2.268 | 2.571 |
| Presentation | #813 | 2.142 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Preferred Name
LunarPsi
Newbie?
Experienced
Nope - I've completed at least one game jam before.
How does your game fit the theme?
You start a world and see how it goes with life I guess
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Comments
Interesting concept, the creating life is a bit unintuitive though but the 'people'? look very cool hahaha.
I'm really not sure.... I was trying to get to the grass part of this, like in your screenshots, but everything I do doesn't seem to work ... The concept is neat.... It's been a long time since I played a game like this, but I'm not sure how to progress further in the game
Oh crap. I'm sorry, I forgot to put that detail in the description, Yeah it's actually really complicated, you need to smite an underwater erupted area to actually get grass and seaweed to grow, but you need to quake in deep water to make a volcanic fault, the grass is actually made by the creatures made from doing the above, I was thinking of how to make sense of the whole thing, or simplify it, while also making it feel like a discovery, but I'll admit I didn't quite get as much time to work on this as I thought I would have...
Updated your score. Make sure you update your page to help us out a bit! :). I really didn't know what was going on. Very cool not that I got it working
Haven't played many "god games" before, so idk how original this concept is, but I like it. would love more options for the brush, it's been slightly difficult to control the game how I wanted it to at a few moments. Aside from that, maybe some optional goals to strive towards (like, sandboxiness of it is cool, but might get a bit more of a push with stuff to do :p)
I'll admit I never thought I'd be making anything like this before and there was supposed to be a bit more, but life was a little crazier than I thought, and I'll admit it's been a bit since I've worked in godot like this. At least a mass demon invasion and a little rocket and congratulations screen when a civilization meets a tech level.