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Paraso(u)l's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Special Object Implementation | #4 | 4.333 | 4.333 |
| Audio | #8 | 3.333 | 3.333 |
| Visuals | #16 | 3.667 | 3.667 |
| Overall | #16 | 3.333 | 3.333 |
| Gameplay | #26 | 2.800 | 2.800 |
| Polish | #29 | 2.933 | 2.933 |
| Theme Implementation | #38 | 2.933 | 2.933 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
Level starts off as a nature oriented scene and transitions to a cheaper mechanical copy of the scene.
How did you add the special object?
The umbrella is the crucial feature that allows the player to traverse the environment.
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Comments
Aaaa got a lil frustrated with the controls here. I love the graphics, music and avatar. Very nice game! I would love to play it if you ever polish it up <3
This one has the potential to be a cool and artsy platformer, though I've had a hard time with the controls...
It could use a bit of friction in the jump movement and simpler key-combos for the dashes and bounces, using the mouse is a bit counter-intuitive.
Still, the character, music and ambience are so charming!
EDIT: Also, let me know if you're gonna polish it up after the jam, I'd love playing it again!
Looking at it now from an outside perspective yes the difficulty curve of the levels is very disproportional to how quickly each mechanic gets introduced especially trying to mix "Hollow Knight" game play mechanics and "Celest" level design two difficult platformer games in such a small amount of levels, defiantly need to ad more tutorial like levels and simplify the controls as much as possible, I might do a few level tweaks and changes, but also getting ready for this years GMTK jam.
Cool project !
Nice intro tutorial explaining few mechs with good level design ideas, but feel hard player control to be a nice and comfortable first experience.
This game is beautiful and have good music :)
however, i think the controls were pretty rough to get
Love the visuals. I ran into some glitches where the character keeps on teleporting backward even though I'm pressing the right key.
The art is beautiful, I like the visuals : )