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A jam submission

Residents StayView game page

Unfinished demo idea for a resident evil demake
Submitted by Toast — 1 day, 9 hours before the deadline
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Residents Stay's itch.io page

Results

CriteriaRankScore*Raw Score
Camera Usage#152.4292.429
Level Design#181.8571.857
Horror#201.5711.571
Sound Design#201.2861.286
Lore#201.7141.714
Theme Interpretation#202.1432.143
Build-Up#201.8571.857
Polish (Bugs. 1 star is many bugs)#201.5711.571
Overall#201.8041.804

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Hey, I'd love to try this game, but I'm getting a lot of antivirus warnings - I'll come back and try another day! =)

Great aesthetics and tank controls!

Host

OML change the picture and description...

Submitted

It was a little confusing at first with the controls, but once I understood how to play, it was fun!  The map is a little small, and I really would like to play in a bigger (more options) one.  Even so, it is a fine and fun game!

Developer

I didn't really finish the game, you just watch her get abducted and thats it

Developer(+1)

I fixed the shaders and audio.  its now downloadable

Submitted

Why was he so mean calling her "dummy"? 😅 

Developer(+1)

my little brother wanted to do the voice lines.  idk

Submitted

Nice art styling and setup, but I couldn't really figure out what was going on. A little bit of internal monologue from the character might have been helpful for guiding the player. I wasn't able to progress past the floating lady upstairs. 

Developer

Got it.  Yeah i didn't get to finishing the game so the game ends at the floating lady for now

Submitted

What I could see before I got stuck looked good, actually. 

Developer

Thanks.  I'll make my future games more clear on the objective

Submitted

Pretty... buggy. I like what you've got here but it's not a lot. It's kinda like a horror game equivalent of a weird art film. I watched a pantomimed conversation, walked upstairs through solid light shafts, watched the lady I was just talking to get abducted through a summoning circle, then walked around in darkness for a bit before emerging into the light in the same room I just was. The only horror elements were like, existential horror. Heh. In all seriousness though, it's a decent start, just not much to it yet. The art was pretty good. I liked the aesthetic, looking past the bugs. Unless I missed another door out of the summoning circle room, the climax was like 3 rooms in.

Developer

js imagine the best quality audio and thats what is was like

Developer

I couldn't get the audio to work.  :(