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Fix the server's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| End-of-life plan | #137 | 2.404 | 3.400 |
| Theme relevance | #147 | 2.263 | 3.200 |
| Jam Authenticity | #154 | 2.546 | 3.600 |
| Graphics | #182 | 1.838 | 2.600 |
| Overall | #185 | 1.956 | 2.767 |
| Fun | #202 | 1.556 | 2.200 |
| Sound | #226 | 1.131 | 1.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
End life plan
I'll make more of the core functionality and maintain it as a free download.
Probably I'll make a torrent to not rely on a centralized platform.
Also once I feel it's worthy of sharing (i.e. not just a generic rushed code base) I'll open source the project.
Transparency note
Project started during the game jam. No concept nor code was done previously.
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Comments
good
Nice-looking game. Didn’t get how to pick up items at first.
I can't figure out how to pick up the potion or the item inside the building. Do you have advice on what I should do?
It might be weird looking because of the sprite, but you still "face" the last direction you walked, so you have to face the item and press "action" (which is the "space" key, or "X" in a PS controller)
But, hehe, right now it doesn't matter, I partially implemented the pickup functionality and you "get it" but can't actually use it since there's no "inventory" screen.
The initial implementation was just to use it on the ground to reduce your corrosion level, but that got shadowed in the current build :(