Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

PowerscalingView game page

Destroy Zombies and Grow in Power!
Submitted by MaybeAidan — 57 minutes, 6 seconds before the deadline
Add to collection

Play game

Powerscaling's itch.io page

How does your game incorporate the theme?
Killing enemies increases your power, but also increases theirs

What bonus challenges did you complete?

Symmetry

Did you use any sort of AI during the development of your submission?

Yes

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

It's great that you were able to get 3D character animations up and running in a game in less than 48 hours! I found myself leaning towards using the laser all the time. Overall, well done for a jam game!

Developer

Thank you so much! Yes the laser is pretty clearly the most powerful tool at your disposal, especially as the game goes on. Balance is one thing this game severely lacks at the moment, as noted by others. Thanks for checking it out!

Submitted(+1)

I think this touches on a very fundamental game design lesson that you can learn a lot from.  Because the player and enemies both scale at approximately the same rate, the end result is that the player feels equally as strong 1 minute into the game as they feel 10 minutes into the game.  They're never given an opportunity to really "feel" powerful as there are no low-level / easy enemies that they can wipe the floor with once they've gained all that power.  To make the game feel engaging, you need spikes and valleys in the difficulty curve where the player gets to feel strong and where they can be challenged.

I'd definitely recommend you experiment with that :)

Developer

Thanks! Yes, the difficulty and scaling could use some adjustments. Ultimately, due to the time constraints, and limited playtesting, I got it to a point where it felt *fine* after a few tests, and sent it in. With this type of endless, wave-based game, I can easily see design and balancing taking a significant portion of development.

Submitted

Very cool! The punch seems weak compared to the kick, I was just spamming it at the end before it became super laggy lol. Also, the zombies don't respawn when I restart the game. Nice work!

Submitted(+1)

I like these type of games, kinda like Vampire Survivors. More enemies you kill, more powerful you become. At one point it became so laggy, i went through the earth. I captured the reason lol

It was fun while lasted

Developer(+1)

LOL, glad you liked it! Yeah it definitely needs some optimization, as the enemies will infinitely spawn (and it gets faster depending on your score). Thanks for playing!!!