This was a neat one. I really like the concept of you using start to jump. I didn't really run into any issues I can say about but it was fun.
Play game
START: It’s All You Have's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #69 | 4.167 | 4.167 |
| Overall | #103 | 3.906 | 3.906 |
| Presentation | #133 | 4.117 | 4.117 |
| Fun | #270 | 3.433 | 3.433 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Preferred Name
Cricchioz
Newbie?
Nope - I've completed at least one game jam before.
How does your game fit the theme?
in Start, It’s All You Have, the only thing you can do is press the Start button, and that’s where everything begins. each press doesn’t just start the level, it triggers actions and forces you to adapt. every time you die or complete a level, you use a new robot with new mechanics and the cycle begins again. in the end, as if nothing ever happened, the game loops back to the beginning, reminding you that sometimes, all you can do is… just get started.
Comments
Creative and polished game! I love the idea of only having one button and gradually adding more and more mechanics to that, and it fits the theme perfectly while not being something I've seen anyone else do.
Minor nitpick: Not sure what the point is of the start button moving around every time you click it. Not a big deal at all, but just slightly annoying for no real reason.
hi cassidy! thank you so much for the feedback. ik glad u liked the concept of the game! the teleportation mechanic was a thing i added since the start of the development because i thought it could make the game more challenging, but apparently many ppl didnt like this choice. i apologies! however i already updated the game, therefore if u want to give it a try when the jam will end i would be happy!
I had a lot of fun playing! Loved the mechanic and the graphics were so good. Great game!
The puzzles are really good. Its actually pretty similar to what I wanted my game to be, just more streamlined... Actually, I'm gonna take notes.
yeah sure! okay lemme explain: it was my first time making a platformer game, and the first time making a game with levels. so basically i spent the first 3 hours of the jam making a huge GDD (Game Design Document) writing down all the game as i wanted it to be. but you know, of course u need to adapt it meanwhile you are developing it, because sometimes things don’t go as planned or maybe better ideas come up (for example the final level with the boss fight wasn’t planned). so far this is how i organised things during the jam! hope i helped you. (:
Awesome puzzles! Really liked the progression in there. I think a counter of how many "starts" I used to clear a certain level would be super interesting too (e.g. instigate users to solve the same problem with less resources, you know?). Overall, incredible work :)
Super interesting mechanics, I love the graphics, and it's really funny! Well done!
I really enjoyed the puzzle mechanics of the game and how you played around with ideas such as parity. I do think that although moving the start button around was unique, the game would still feel the same if it had been in one place, and since playing in browser it was quite small, it was sometimes slow to move around to it while playing the level. But great take on the theme and nice work in the jam!
Very interesting mechanics!
It's great that you paced it properly, that each level has it's own mechanic that gets introduce, though since you need to platform with a character and click on the start button, it sometimes gets quite confusing and even disorientating too, I would suggest a way to indicate the player position, maybe a slim see trough line between the cursor and character. Also the start button somestimes would spawn behind the level label at the top of the screen, that should be an easy fix.
Overall I like the little robot dude, good job! ✨
Really cool mechanic with the one button controlling everything! The game felt really polished and I loved the art style! Awesome puzzle game, good job! Only minor things is switching of the place of the start button, that didn't really add too much to the game, especially when you needed to cycle through many movements. But anyways I had fun!
Great job, i really think its well implemented which is rare for a game jam (we usually rush things a lot. Overall a pretty good game
Oh also feel free to try my game out, i would love tho hear your thoughts on it
Cool concept and I like the way the mechanics stack. But I echo what some other people said, the moving start button is probably my least favorite part. Tracking it down each time didn't seem like it added much other than making me take a few extra seconds to find it each time.
Otherwise very slick and nicely put together and fun implementation of the jam theme.
I think the central mechanic of the start button activating multiple mechanics is great. Only criticism; I would have preferred the start button just staying in the same place.
really cool game, i like that u have to think how many times u press the start button so that the box enables
i reached level 6, it was difficult for me hahaha
Really cool and creative game mechanic. And fun implementation of the jam-theme. All in all very well executed. Well done!
This is such a fun little puzzle platformer! Its very wel made and great concept! Love it, full marks... <3







Leave a comment
Log in with itch.io to leave a comment.