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Fight Fire(fighters) with Fire(arms)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #59 | 4.007 | 4.250 |
| Overall | #414 | 3.300 | 3.500 |
| Creativity | #452 | 3.300 | 3.500 |
| Presentation | #683 | 2.593 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Preferred Name
iver armand:)
Newbie?
Newbie
Yes - I'm new to game jams!
How does your game fit the theme?
The game is about starting a new years rocket launch, by any means possible: just get it started!
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Comments
I liked the visuals (especially the fire and the explosion effects), the music was good but a little loud maybe. SFX was good
I agree with the other comments, I think having a "coin pickup radius" upgrade and cranking up the difficulty to accommodate, would really help this game to feel more smooth and definitely more survivors-like if that's what you're going for. I also think there is a lot of potential for varied enemy types, like one who stands still for a few seconds in the back and then shoots from long range (but has very low health), or one that heals all his allies in a given radius so you have to take him out first, etc.
Overall this is a cool game and a great job for your first game jam ever, nice!
Very satisfying shooting mechanics! It was nice having to decide between shooting enemies and picking up money. To that effect, I think its actually good that the money hitbox was a little on the smaller side, so you couldn't get them all too quickly. Well done! I felt a little bad when it turned out I was the bad guy all along :(
ADDICTING. Love the effects. I'd love to see a fire growing in the terrain, especially when I found the sparks were the monies of the game. I just had to keep playing!
Really cool game, a sort of magnet for the coins would be great, but really like it.
Very cool game. It would be a lot better if it was slightly easier to pick up coins.