I like the vibe you are going for, the player model looks nice and the implementation of the consume theme sounded really good. Keep working on it and im sure youll get something great :)
Play game
Dying Ember's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #94 | 3.259 | 3.259 |
| Originality | #150 | 2.519 | 2.519 |
| Accessibility | #163 | 2.037 | 2.037 |
| Controls | #166 | 2.037 | 2.037 |
| Overall | #173 | 1.947 | 1.947 |
| Theme | #176 | 1.667 | 1.667 |
| Audio | #178 | 1.074 | 1.074 |
| Fun | #187 | 1.037 | 1.037 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
Analog
Step away from the screen and make some assets
Game Description
Well, at this moment, the game is unfinished. BUT! It was supposed to be a game where wolves try to attack your campfire and you fend off these wolves. Killing the wolves allow you to either restore the health of your campfire or level up yourself. Follow me on itch to get updated about the progress of the game :)
How does your game tie into the theme?
The campfire consumes the souls of the enemy to sustain itself.
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
1


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