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A jam submission

Last Light ShopView game page

When your father disappeared, you got to keep his shop... And all that came with it.
Submitted by Morphann — 7 hours, 58 minutes before the deadline
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Last Light Shop's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#3313.5713.571
Creativity#3353.5003.500
Overall#3583.4053.405
Fun#4093.1433.143

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Preferred Name
Morphann (@Morphsoft on youtube!)

Newbie?

Experienced

Nope - I've completed at least one game jam before.

How does your game fit the theme?
You are starting to manage the shop your father left you once he disappeared

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Comments

Submitted

I enjoyed the vibe of the game and was pretty fun! I did find it hard to tell what items I was ment to be selling to customers and just ended up spam clicking.  Atmosphere was a 10/10 :)

Submitted

I really like the voice-over and character design. Interact was very hard to use, and I struggled understanding what I was giving the ppl. The gunfighting section was really fun.

Submitted

I like the idea and atmosphere, tho I had some issues with the amount of item types and even not being able to read the customer order cuz my interface was so messy

Submitted

I like the idea of having to fetch resources to expand your inventory, sell items, and buy upgrades, though I’m still having a hard time knowing where to click in order to sell items. But hey, I started feeling more powerful near the end, and that’s all that matters :)

Submitted

The art and music ooze cyberpunk vibes

The shop mechanics are a lil confusing, not sure if there's a button to check your current inventory, but I felt like I was just randomly clicking NPCs until I sold something

Echoing what others have said about the hover + key press feeling awkward. Maybe consider either just having it be a mouse click (since you're hovering anyways) or just keep it to a key press if you want it to be proximity-based.

One last thing, I might've run into a bug in the level generation, because the first room I spawned in the Ghost Zone was completely walled in w/ no corridors connecting to other rooms, so I was soft-locked.

Submitted

The style of it is great. Needs a better selling / inventory interface though, or at least highlight items that match buyer's criteria. 

The guns felt good and action felt tight. The store bit was the weaker half of the game.

Submitted

This game has a lot of personality and interesting stuff going on! It was confusing figuring out how to sell stuff to customers at first, and it's a little awkward having to move your mouse over an object and then hitting a key to pick it up, but it seems like a lot of effort went into this and it's pretty neat! 

Submitted

hey nice game!! I liked the voice of the ghost in the house and also the art style and environment is very interesting. I would say a bit difficult at first, but once i started looting i understood better the game mechanics

The only thing is that i would turn down the volume of the enemy bullets, but very good job!

Submitted

Really like the concept and would love to see it fleshed out more. Was a bit confusing at first but once I got the hang of it the shop/loot loop was really cool. Great art and voice work/music as well