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K Game's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #786 | 2.087 | 2.800 |
| Presentation | #788 | 2.236 | 3.000 |
| Overall | #803 | 2.186 | 2.933 |
| Creativity | #814 | 2.236 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Preferred Name
K the Indie Rocker
Newbie?
Newbie
Yes - I'm new to game jams!
How does your game fit the theme?
This is a way for me to just get my "dream game" started! There is a little more info in the game itself. Also, I technically joined a jam before but couldn't upload the project for various reasons so idk if that changes anything.
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Comments
Good first game. You could add more frames to your punch. The jump is a bit expansive. The ramping damage is good but you might want to have a fading popup of damage done or any other indication you landed a hit beyond the knockback.
Well done on your first game jam! I really enjoy the movement and attack scaling, the only note I have about it is the strictness of the punch as a hitbox makes it incredibly hard to hit the flying bugs consistently. I think your level design could use a bit of work, the platform with three enemies (which is already incredibly hard to make it onto), is followed by a jump that is extremely easy to clip your head on and die. Being that late in the level, I spent about 10 minutes in that room alone having to grind back all the shards in order to attempt the jump again several times over. Take all of that with a grain of salt, I had a lot of fun playing the game (and honestly had a lot of fun with the floaty jump itself) and you should be extremely proud of the game you put together.
This is honestly my favourite entry so far. Not strictly because of the mechanics of gameplay. But the fact the art is so distinguishable and you can tell you had a blast making everything.
The game needs to be balanced (play with the jump and movement settings to make it better), but idea is good