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A jam submission

It all started with a seed !View game page

Share youre best run score with #ItAllStartedWithASeed on youtube and enjoy !
Submitted by MetaPixels20 — 13 hours, 40 minutes before the deadline
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It all started with a seed !'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#4143.3873.387
Presentation#5013.1613.161
Overall#5213.0653.065
Fun#6052.6452.645

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Preferred Name
I am Méta

Newbie?

Newbie

Yes - I'm new to game jams!

How does your game fit the theme?
It fit the theme because it shows the difficult developpement of a plant. The theme is "Getting started", and what is better thant just getting started in life !

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Comments

Viewing comments 24 to 5 of 24 · Next page · Last page
Submitted

The music is so calming, it suits the game very well. The idea that you have presented is also very unique in this game jam. The game does have some difficulty cuz the bombs can hurt any part of the plant which is somethign I didn't really understand but seeing your replies in the comments, I see it is intentional. Maybe some sound effects could help make this game a bit better. Otherwise, great work on your first game jam and hope you make more :3

Submitted

this fits the theme very well , and it is pretty creative in a way. the music is cozy and well . I dont know how specifically the collision on the plants and bombs works , sometimes im able to dodge , sometimes i cant

Developer

In the run mode sometimes it is really undodgeable, it is pretty rare tho. The obstacles might sometimes be invisible due to a bug on certain devices. It is supposed to damage you as long as any part of the plant hits you !

Submitted(+1)

the music is relaxing, the idea is nice and i like that it keeps increasing difficulty little by little, good job!

Developer

Thx for commenting ! I'm glade you find it nice !

Submitted

Music and the idea is great, controlling the seed would be great tho

Developer

Thx ! Yes controlling the seed could be an idea !

Submitted

I absolutely loved it, the background music and intro are amazing, but I felt like it could have been shorter, or that you should be able to control the seed as well :) Also I’m not entirelly sure on where the collisions are, is it just the tip or an entire plant? But other than that the game is really fun to play

Developer

the entire plant has collisions, to make it more difficult! Thx for your commentary and for playing my game, i m glad you enjoyed !

Submitted(+1)

I really loved the art of the plant growing and the music in the background is also amazing! I'm very impressed that you managed to make this in Scratch. I do also like the uniqueness of the path that the plant takes, it makes the game very different from other in this genre. Great work!

Developer

thank you, it is really nice ! Îm glad to get positive commentaries, it isthe first game i make that is played by so much people. Thx a lot

Submitted

I love the music, and the gameplay is really satisfying. The plant is a bit hard to control because it sways from side to side, but it's a great design choice, because it gives an extra difficulty to the game. I love this!

Submitted

Sometimes I lose hp even if I don't hit anything, but the idea is good, and also the music is relaxing, loved it))

Anyway It was a good experience, good job))

Developer

In fact toùve hit something . For some reasons some obstacles just st1y invisible and idk why(it happen on the compiled version but didn’t in the engine when i was coding and testing...

)

Submitted

You should get a prize just for making the game in Scratch. The collisions seem a little weird, sometimes I lose hearts even if I didn't touch anything. But I liked the idea of the game.

Developer

Thank you !!! The colision did feel a little weir some time. And for scratch(turbowarp) it is the only language i know enought to make a full game. I started to learn game maker and C++ but i'm not as good as this engine ^^. Thx for playing !

Submitted

Nice art ! The whole game reminds me of old projects of mine on scratch where I tried to simulate the growth of a plant ^^
I'm not sure if I understood how the collisions work but anyway it was quite relaxing to play (I prefer the "run" mode because level 2 and 3 have a bit to much obstacles from start)

Submitted(+1)

Oh and also forgot to say : You got 5 stars on creativity because your game is actually on theme !

Submitted

Im not sure if it is me but I had a lot of bugs that made it difficult for me to play. First of all the art ist great and the music fits the game nicely. Watching a plant grow is a great theme and enjoyable to watch. The game lacks clarity, I found myself confused a lot of the times because sometimes i lost hearts without touching and sometimes i went right through an obstacle and nothing happend. The plants wiggle animation adds more confusion I would like it to be more responsive. Impressive work for a first time none the less!

Developer

The movement of the plant is made for more difficulty ! For the obstacles, there are some rare times when they spawn but stay invisible some seconds idk why. And for passing trought them neither me or everyone playing the game until now experienced that. Could you reproduce it, and do you know when it is happenning ? Are you on Linux or Windows ?

Submitted(+1)

I see, I run the game in the browser(chrome) on Win 11.

Submitted (1 edit)

great game, im also impressed it is made with scratch, wow! the gameplay was so chill! i managed to complete all levels. i got 40k score!

Developer(+1)

GG ! 40 k is really great, the barells can be tricky ! Thx for playing and rating my game, it helps me a lot. 

Submitted

the music is vibey

Submitted

i got a score of 30000! I used to make scratch games, great use of clones / pen tool (tell me which one you used i‘m curious)

I really like the detail of the fertilizer having to go down to the bottom of the lant to give you the extra heart! You and your thumbnail artist did a great job!

Developer(+1)

Thx so much ! I used clones because it is easier ! For big scratch projects, i use pen and complicated lists. But with not so much time, i used clones(less efficient but quicker to code) I have to say turbowarp is the only language i know enough to make a game. I learn GameMaker and C++ but i just get started ;D and i would like to use unreal engine, maybe when my PC will have a graphic card :/. I'm glad you liked it, and well play for the 30 000 score, my best was about 27k so well done !

Submitted

Fun game! The movement of the plant gives it an interesting twist because you might need to dodge the same barrel multiple times

Submitted

i liked the gampleay and the visuals were intriguin. really glad i came up on your page, good game

Developer

Thanks you i hope you had a great time !

Submitted

Cool idea, I liked how you can just move clouds for no reason (or maybe there's a reason I just didn't get it) The art and style is really good. I didn't quite understand how hitboxes work, but still keep up the good work!

Developer

ahhh wich clouds could you moove ? Bcs it isn’t intended ! There are parallax clouds and button clouds that rotate but  you should’nt make them moove :(. Thx for reporting me, and thx for your comm !

Submitted

I can move all clouds in the background bu clicking on them and dragging. Even if it's not intended it's still really cool lol

Developer

For some weird reason turbowarp packager conserve the scratch ability to move manually every single sprute. YOu are not able to see it because other sprite are instantly setted to respective locations... i wonder why they let this feature in the final game, even tho it isn't here when i run it in player mode. Srx

Submitted

Good work! Though the shaky boxes did make my head hurt a little and it did feel a little unpleasant. But props to you doing all this in scratch

Developer

The shaky effect was for make the obstacles feel more toxic(did'nt remember when i saw that before) but i have to agree the jiggling effect was weird, and i did'nt know how to make it feel better... I used turbowarp for make it more fluis, as well as a text extension for the "you won" text but other than that yup, all scratch. Bcs, i have the logic of programming but i don't learned a better language for now( i am starting with gamemaker and unreal engine when and if i have a better pc

)

Submitted

Love the vibes!

Good music and art ! Strong submission for first time jamming!

Experiences once a Barrel spawn lower than i would have expected it but did not ruin the fun!

Keep making games!

Developer

Oh thx so much ! I already had done some games with turbowarp but it is the frst time people play it bcs i never done jams before ! There are some bugs but i m happy you enjoyed it !

Submitted(+1)

Is implementing WASD just not a thing? Or is that a engine limitation. Like the concept took a run to figure out to use the arrow keys and not WASD.


I actually thought would doing something with seeds for my first idea, growing them in a garden or something along those lines.


Nicely done!

Developer

no it’s me ^^ sorry. I thought arrow keys would make more sense but as a player when i played other games, i thought "they should h1ve put wasd(zqsd for me as i  ́ m french)" but yes i just didn’t made other person try my game and for me it wasn’t shocking bcs i was used to it. Rrally sorry for disagrement, hope you liked it anyway🙏. Thx for your message !

Viewing comments 24 to 5 of 24 · Next page · Last page