I have achieved world domination.
not too bad. could've used more content, 4 stars.
| Criteria | Rank | Score* | Raw Score |
| Fun | #107 | 3.846 | 3.846 |
| Overall | #195 | 3.718 | 3.718 |
| Creativity | #229 | 3.692 | 3.692 |
| Presentation | #319 | 3.615 | 3.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Preferred Name
DemonHunter
Newbie?
Nope - I've completed at least one game jam before.
How does your game fit the theme?
You start an adventurer's guild
I have achieved world domination.
not too bad. could've used more content, 4 stars.
Love these management game throwbacks, impressive scale and depth for a 10 day jam!
The mechanics feel pretty polished, my feedback is mostly related to UI/visuals:
Thank you for playing!
I haven't really thought to make the UI scalable because I have a set resolution. I checked it quickly and it seems like it doesn't look right when your browser in not set to 100% zoom. I will change it after the game jam.
I was actually going to work on changing the contrast of the text literally today :D.
I LOVE this kind of game. It is really fun and well put together.
Nice! To be honest, it started kind of slow, but just a couple minutes in it really snowballed and I was dropping mines left and right. I got pretty hooked by that point and soon enough I got all the tiles!

Just a really minor nitpick, I think the tutorial text could've used a different color. The cyan blue is a bit hard to read against the background (maybe an outline around the font?) Oh and it'd be pretty cool if I could zoom out and admire the full map for a moment. But overall, nice game! Had a great time.
The first thing I saw of your comment was the picture and my reaction was like "Holy shit they have played a lot!".
Thanks for playing!
The tutorial was a bit of an afterthought and it was even worse, but I will add an outline after the game jam ends. You are not the first actually that has wanted to see the whole map so that is going in the list of things to do in an update.
Very nice idea!
Not sure what happened, but at some point all resource labels disappeared and I didn't know anymore how much of each i have xD But it was great fun anyway!
I slept on it and I think I know what happened. I added 2 buttons in the market window that show/hide the monster and normal resources and they are the only way in the code to hide the resources. You may have clicked them by accident and forgoten cause they are not explained and in no way indicate that they are buttons. I had plans to remove them and replace them with a sell all button but forgot.
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