I saved Hamlyn! I found I got stuck on invisible blocks through the hallways. Interesting choice to make the enemies red on a red background. But it was a good playable game.
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Sepsis's itch.io pageJudge feedback
Judge feedback is anonymous.
- The game has a very interesting premise, and I especially enjoyed the level-up mechanic. Movement felt smooth, and the enemy AI provided a good challenge, although my skills weren’t quite enough, and Hamlyn unfortunately met their end. One issue I noticed is that the level-up text sometimes extended beyond the bounds of the text box. Additionally, the absence of background music became noticeable over time, which left the experience feeling a bit flat. Your GDD includes all the essential elements but could benefit from more detail and visual support. Including images or GIFs to demonstrate key mechanics would enhance the clarity of your design intentions. Overall, this is a very enjoyable first entry, and I hope you continue developing the game further.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1Qx_vW7nm9OJ_gGViuQfn48TWa1U_kJhXFPLos6JZRaE/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
yes
Is your game set to public on itch.io so we can see it?
yes
Summarize your game!
You are playing as PolyPMN the last white blood cell in Hamlyn (your human) body. he is suffering from a dangerous infection. your job is to save him by defeating enemies(bacteria) and one boss (large bacteria). Controls Movement WSAD attack SPacebar. interact with NPC/dialog boxes ENTER.
Please explain how your game fits the theme.
You only have one chance/ life to save your human from death. if you die so to does he
Is there anything you'd like the judges to pay particular attention to?
This is my first game jam and my first time making a game. I hope it is fun and functional


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